
Search found 5 matches
- Mon Dec 10, 2012 8:02 am
- Forum: Troubleshooting
- Topic: Dynamic IP setup
- Replies: 6
- Views: 6810
Re: Dynamic IP setup
And could I get the name of the executable? 

- Sun Dec 09, 2012 9:28 pm
- Forum: Troubleshooting
- Topic: Dynamic IP setup
- Replies: 6
- Views: 6810
Dynamic IP setup
Setting up the server to run on a dynamic ip is a real son of a B^&*# at the moment. I can auto update pretty much everything via ddns. The real issue comes with the Zone ip settings. Is there a way i could auto update the zone ip with an executable?
- Sat Dec 08, 2012 9:00 pm
- Forum: Server Setup & Guides
- Topic: Minimum Requirements
- Replies: 2
- Views: 3557
Minimum Requirements
So I am looking into setting up a dedicated server and I was curious to know what the minimum requirements to run the server were. I'm looking at 2.5 ghz processing power with 3 gb ram and alot of space. What are the specs on the box running the Darkstar test server.
- Sat Dec 08, 2012 2:56 pm
- Forum: Committed
- Topic: we have made the treasure coffers for the af gear :)
- Replies: 9
- Views: 9316
- Mon Dec 03, 2012 5:45 pm
- Forum: DRG
- Topic: Rough Jump + Research
- Replies: 2
- Views: 17060
Re: Rough Jump + Research
lol I tried to make a jump.lua as well. Those SE mofo's decided to make the damage as convuluted as possible. Also what would be a proper way to include the emnity loss% in high jump? Adding a new function to emnity container to get the players current emnity? As for the damage/multihit/souleater/ev...