Search found 115 matches

by compmike19
Tue Oct 07, 2014 2:42 pm
Forum: Scripting
Topic: New Server looking for some help :)
Replies: 13
Views: 10759

Re: New Server looking for some help :)

Patches were submitted in the past with many of my implementations of non working content. It sat on the board and died there. We still use a lot of the content I had posted in this forum, although updated to reflect core changes from Darkstar or changes I have made. Since it was never "good" enough...
by compmike19
Wed Jan 15, 2014 8:43 am
Forum: Contributing
Topic: Fishing System 2.0
Replies: 23
Views: 22428

Re: Fishing System 2.0

Go Go Edgecom! Good work
by compmike19
Tue Dec 17, 2013 4:09 pm
Forum: Committed
Topic: Aftermath and WeaponSkills
Replies: 5
Views: 12783

Re: Aftermath and WeaponSkills

wow that looks exactly like what I had posted except you tweaked the aftermath amounts a little more dependent on tp
by compmike19
Sat Dec 07, 2013 1:34 am
Forum: Post WoTG
Topic: SOA retail 13 december 2013 currently updating
Replies: 46
Views: 72170

Re: SOA retail 23 november 2013

Go go Gedads!
by compmike19
Thu Nov 28, 2013 12:56 am
Forum: Contributing
Topic: DRG Spirit Surge
Replies: 24
Views: 19327

Re: DRG Spirit Surge

Awesome work, keep it up !
by compmike19
Tue Nov 19, 2013 9:58 am
Forum: Post WoTG
Topic: SOA retail 13 december 2013 currently updating
Replies: 46
Views: 72170

Re: SOA retail november 2013

Awesome work, you're the man for mob stuff!
by compmike19
Mon Nov 18, 2013 11:29 pm
Forum: Contributing
Topic: chocobo speed mod
Replies: 1
Views: 3034

Re: chocobo speed mod

Good deal, chocobos that are like the flash! Thanks!
by compmike19
Mon Oct 28, 2013 10:03 pm
Forum: Committed
Topic: 19 Blue Spells
Replies: 5
Views: 5320

Re: 19 Blue Spells

All of these are exactly what we already have in the trunk, except trunk versions have the OnMagicCastingCheck and the status effect down to them.
by compmike19
Fri Oct 11, 2013 2:49 pm
Forum: Contributing
Topic: My port of the project many things.
Replies: 55
Views: 48290

Re: My port of the project many things.

My fault on weaponskill.lua change line 227 and 228 to
if (attacker:getVar("Windy_Tutorial_NPC") == 2 and attacker:getVar("Windy_Tutorial_WS") == 1) then
attacker:setVar("Windy_Tutorial_WS",0);
by compmike19
Thu Oct 10, 2013 10:38 pm
Forum: Contributing
Topic: My port of the project many things.
Replies: 55
Views: 48290

Re: My port of the project many things.

Updated r4052 NPCs done for the following towns: Windurst Sandoria Bastok Jeuno Selbina Mhaura Kazham Norg Rabao That's all doors, NPC list completed, Text IDs fixed and all normal NPCs visible and have a script. Scripted The Miraculous DALE, Nothing Matters, It's Raining Mannequins, Windurst Tutori...