Search found 3 matches
- Mon Jul 08, 2013 5:29 pm
- Forum: Committed
- Topic: [SQL]Relic Gun drop for Dynamis-Sandy
- Replies: 1
- Views: 2916
[SQL]Relic Gun drop for Dynamis-Sandy
So apparently Relic Gun hasn't been in the Dyna-Sandy drop pool ever, which explains why I've NEVER seen it drop. I asked about it from someone today and was told it never dropped. Looked in the drop-list and lo and behold, no instance of Relic Gun in the table at all. Interestingly, Relic Bhuj had ...
- Sat Apr 27, 2013 8:16 pm
- Forum: Scripting
- Topic: Maat's Cap
- Replies: 1
- Views: 1982
Maat's Cap
This should add in obtaining Maat's Cap somewhat smoothly. I've commented everything I've added/changed. Few notes in addition to the comments: Whenever Maat is defeated, it adds a character variable based on the job you're on. Variable is: MaatJob + jobIndex = jobIndex (I apologize for this, but it...
- Wed Mar 13, 2013 7:18 pm
- Forum: Committed
- Topic: Unlimited Shot WS and EES fixes
- Replies: 4
- Views: 3982
Unlimited Shot WS and EES fixes
Hey guys, noticed today Unlimited Shot wasn't working properly for weaponskills, effect didn't apply nor go away when I used Slug Shot earlier, so byebye ammo. Threw together a fix, all I really did was take your Unlimited Shot logic and planted it in the area where the WS takes ammo. Tested and wor...