Just an update: Servers will be going live for our beta run on Friday 18th! More info is on the forums including the IP and how to connect information.
Happy gaming.
Search found 10 matches
- Thu Apr 17, 2014 11:26 am
- Forum: Public Servers
- Topic: Valkurm Nights Private Server
- Replies: 1
- Views: 3692
- Tue Apr 15, 2014 5:37 pm
- Forum: Public Servers
- Topic: Valkurm Nights Private Server
- Replies: 1
- Views: 3692
Valkurm Nights Private Server
Coming Soon. Years ago I ran a server called Azure Sky. Instead of re-opening that server I decided to up and start up a new one called Valkurm Nights. With the help of my trusted bud Smoke (and hopefully some other old friends come along) we will kick off a new chapter. The server is NOT live yet. ...
- Wed Aug 22, 2012 3:29 pm
- Forum: Scripting
- Topic: DoT + Stoneskin Fix
- Replies: 1
- Views: 3912
- Wed Aug 22, 2012 3:12 pm
- Forum: Scripting
- Topic: NPC: Nokkhi Jinjahl Port Bastok
- Replies: 2
- Views: 4526
- Wed Aug 22, 2012 2:59 pm
- Forum: Scripting
- Topic: Weaponskill Scripts
- Replies: 1
- Views: 3498
Re: Weaponskill Scripts
Looks like this was added to the SVN a lil while back with the ACC effect added to it. Could not find any info on actual amount of acc that was to be removed. 1 feels a bit low. But can lock the thread.
- Wed Aug 22, 2012 2:47 pm
- Forum: Scripting
- Topic: Grimy Signposts
- Replies: 3
- Views: 4566
Re: Grimy Signposts
Checked over this quest today and ran through it. After cleaning all the signs in Jugner and returning to Maugie in South Sandy I was able click her over and over and over and each time she wants to complete the quest but it looks like you may have the wrong CSID. When I attempt to finish the quest ...
- Fri Aug 03, 2012 1:57 pm
- Forum: Scripting
- Topic: BugFix: Kasaroro Northern sandy
- Replies: 3
- Views: 6964
Re: BugFix: Kasaroro Northern sandy
Fix for 1586: currentMission = player:getCurrentMission(SANDORIA); Should be currentMission = player:getCurrentMission(WINDURST); This is a quest for Windy players. Setting it to SANDORIA will break the quest as the script needs to read the windy mission line from the player. Should be set to WINDUR...
- Fri Aug 03, 2012 1:13 am
- Forum: News
- Topic: Azure Sky vs Darkstar
- Replies: 1
- Views: 43183
Azure Sky vs Darkstar
Over the past week or so I have held a server vote for Darkstar vs Azure Sky. This was to determine where I would lay my knowledge into from then on. My scripting and c++ all in one. The vote closed today and Darkstar won which mean I will be around for a bit to help this project along where I can. ...
- Thu Aug 02, 2012 5:00 pm
- Forum: Scripting
- Topic: BugFix: Kasaroro Northern sandy
- Replies: 3
- Views: 6964
BugFix: Kasaroro Northern sandy
original script was mising an actual call to get the pNation from the player. Added that in to the triggers to prevent the npc from crashing the server. ----------------------------------- -- Area: Northern San d'Oria -- NPC: Kasaroro -- Type: Consulate Representative -- Involved in Mission: 2-3 Win...
- Sat Jul 28, 2012 9:12 pm
- Forum: Committed
- Topic: Sample Code for Core bug 36
- Replies: 1
- Views: 3043
Sample Code for Core bug 36
Core bug 36: Weapon Skill list building ignores cap by job level charutils.cpp core line 1422 replaced if ((PChar->RealSkills.skill[skill]/10) >= PSkill->getSkillLevel() && (PSkill->getJob(curMainJob) > 0 || PSkill->getJob(curSubJob) > 0)) with if (PChar->GetSkill(skill) >= PSkill->getSkillLevel() &...