Search found 10 matches

by xworndownx
Thu Apr 17, 2014 11:26 am
Forum: Public Servers
Topic: Valkurm Nights Private Server
Replies: 1
Views: 2663

Re: Valkurm Nights Private Server

Just an update: Servers will be going live for our beta run on Friday 18th! More info is on the forums including the IP and how to connect information.

Happy gaming.
by xworndownx
Tue Apr 15, 2014 5:37 pm
Forum: Public Servers
Topic: Valkurm Nights Private Server
Replies: 1
Views: 2663

Valkurm Nights Private Server

Coming Soon. Years ago I ran a server called Azure Sky. Instead of re-opening that server I decided to up and start up a new one called Valkurm Nights. With the help of my trusted bud Smoke (and hopefully some other old friends come along) we will kick off a new chapter. The server is NOT live yet. ...
by xworndownx
Wed Aug 22, 2012 2:59 pm
Forum: Scripting
Topic: Weaponskill Scripts
Replies: 1
Views: 2169

Re: Weaponskill Scripts

Looks like this was added to the SVN a lil while back with the ACC effect added to it. Could not find any info on actual amount of acc that was to be removed. 1 feels a bit low. But can lock the thread.
by xworndownx
Wed Aug 22, 2012 2:47 pm
Forum: Scripting
Topic: Grimy Signposts
Replies: 3
Views: 2561

Re: Grimy Signposts

Checked over this quest today and ran through it. After cleaning all the signs in Jugner and returning to Maugie in South Sandy I was able click her over and over and over and each time she wants to complete the quest but it looks like you may have the wrong CSID. When I attempt to finish the quest ...
by xworndownx
Fri Aug 03, 2012 1:57 pm
Forum: Scripting
Topic: BugFix: Kasaroro Northern sandy
Replies: 3
Views: 3023

Re: BugFix: Kasaroro Northern sandy

Fix for 1586: currentMission = player:getCurrentMission(SANDORIA); Should be currentMission = player:getCurrentMission(WINDURST); This is a quest for Windy players. Setting it to SANDORIA will break the quest as the script needs to read the windy mission line from the player. Should be set to WINDUR...
by xworndownx
Fri Aug 03, 2012 1:13 am
Forum: News
Topic: Azure Sky vs Darkstar
Replies: 1
Views: 11152

Azure Sky vs Darkstar

Over the past week or so I have held a server vote for Darkstar vs Azure Sky. This was to determine where I would lay my knowledge into from then on. My scripting and c++ all in one. The vote closed today and Darkstar won which mean I will be around for a bit to help this project along where I can. ...
by xworndownx
Thu Aug 02, 2012 5:00 pm
Forum: Scripting
Topic: BugFix: Kasaroro Northern sandy
Replies: 3
Views: 3023

BugFix: Kasaroro Northern sandy

original script was mising an actual call to get the pNation from the player. Added that in to the triggers to prevent the npc from crashing the server. ----------------------------------- -- Area: Northern San d'Oria -- NPC: Kasaroro -- Type: Consulate Representative -- Involved in Mission: 2-3 Win...
by xworndownx
Sat Jul 28, 2012 9:12 pm
Forum: Committed
Topic: Sample Code for Core bug 36
Replies: 1
Views: 1702

Sample Code for Core bug 36

Core bug 36: Weapon Skill list building ignores cap by job level charutils.cpp core line 1422 replaced if ((PChar->RealSkills.skill[skill]/10) >= PSkill->getSkillLevel() && (PSkill->getJob(curMainJob) > 0 || PSkill->getJob(curSubJob) > 0)) with if (PChar->GetSkill(skill) >= PSkill->getSkillLevel() &...