Search found 25 matches

by ciradan
Thu Jan 16, 2014 3:44 pm
Forum: Bugs
Topic: COP Mission 5-3L Past Sins (Louverance's Path)
Replies: 1
Views: 2930

Re: COP Mission 5-3L Past Sins (Louverance's Path)

Additionally, you HAVE to talk to the warmachine and watch the CS multiple times, or you won't be able to proceed in the path.
by ciradan
Wed Jan 08, 2014 5:14 pm
Forum: Bugs
Topic: Bastok Mission 8-1
Replies: 3
Views: 4823

Bastok Mission 8-1

The ??? for The Chains that Bind us won't spawn anymore.
I was able to spawn them once, had to zone them and since then the ??? won't spawn anymore.
by ciradan
Wed Dec 11, 2013 12:16 pm
Forum: Bugs
Topic: rdm AF 1
Replies: 2
Views: 5132

Re: rdm AF 1

Cool, thanks link ^^
by ciradan
Tue Dec 10, 2013 6:03 pm
Forum: Bugs
Topic: rdm AF 1
Replies: 2
Views: 5132

rdm AF 1

The Storage Hole in Davoi doesn't give out the Orcish Dry Food anymore when traded the Davoi Storage Key.
No message, nothing.
by ciradan
Mon Dec 09, 2013 9:18 pm
Forum: Bugs
Topic: Drain Samba 1, 2 and 3
Replies: 1
Views: 2764

Drain Samba 1, 2 and 3

There doesn't seem to be any difference between them?

When using them in-game there's no increase to the drain effect at all.
Looking at the 3 different .lua's it shows that they all do the exact same thing, except different TP costs.
by ciradan
Mon Dec 09, 2013 9:08 pm
Forum: THF
Topic: Treasure Hunter how does it work on DSP?
Replies: 13
Views: 39583

Re: Treasure Hunter how does it work on DSP?

if(m_PChar->GetMJob() == JOB_THF && (!ignoreSneakTrickAttack) && m_PChar->StatusEffectContainer->HasStatusEffect(EFFECT_SNEAK_ATTACK) && abs(m_PBattleTarget->loc.p.rotation - m_PChar->loc.p.rotation) < 23) { bonusDMG = m_PChar->DEX(); if(rand()%100 < 4) Monster->m_THLvl +=1; } What's the point of t...
by ciradan
Thu Aug 01, 2013 1:54 pm
Forum: Bugs
Topic: /check not working anymore
Replies: 3
Views: 4482

/check not working anymore

/check doesn't give out any messages anymore.
Haven't tried it on other characters yet, because I r0'd, but it doesn't seem to be working on monsters anymore.
by ciradan
Sun Jun 02, 2013 6:05 pm
Forum: Bugs
Topic: Multi-Hit WS missing like 90% the time
Replies: 8
Views: 8081

Re: Multi-Hit WS missing like 90% the time

kjLotus wrote:hopefully 3426 fixed that too. if not, then.. crap
Nope, didn't fix it.
Rampage and the like is working like a charm again, but 2 handed WS still only return 1 TP. Single hit WSs that is, my drk is too low to test it with multihit WSs.
by ciradan
Fri May 31, 2013 12:51 pm
Forum: Bugs
Topic: Multi-Hit WS missing like 90% the time
Replies: 8
Views: 8081

Re: Multi-Hit WS missing like 90% the time

Doesn't really have to do with crit based or multi-hit WS, but it seems the TP gain of (at least single hit) 2handed weapons is bugged. My DRK keeps on getting only 1 TP returned with either GS or scythe weaponskills.
by ciradan
Wed May 29, 2013 5:23 pm
Forum: Bugs
Topic: Multi-Hit WS missing like 90% the time
Replies: 8
Views: 8081

Re: Multi-Hit WS missing like 90% the time

I was using KC in the offhand on both and the BST was stacked with ACC.

I tried a few Hexa Strike one handed, and they were fine. So I guess the problem comes from the KC.
Could it be the WS somehow derps out when KC is still in the middle of the attack animation?