Search found 40 matches
- Tue Sep 20, 2016 1:13 pm
- Forum: Scripting
- Topic: Need help with Cloack and dagger quest
- Replies: 2
- Views: 5613
Re: Need help with Cloack and dagger quest
Thanks Gedads
- Sat Sep 17, 2016 2:49 am
- Forum: Scripting
- Topic: Need help with Cloack and dagger quest
- Replies: 2
- Views: 5613
Need help with Cloack and dagger quest
Hi, I'm working on this quest to get the weapon skill Evisceration. The ??? in Gustav Tunnel (J-8) to spawn the NM Baronial Bat have no position in DB and I need a retail player to capture this. I think the npc is: INSERT INTO `npc_list` VALUES (17645896,'qm3','???',0,0.000,0.000,0.000,0,40,40,0,0,0...
- Thu Sep 17, 2015 6:18 am
- Forum: Scripting
- Topic: Eco Warrior
- Replies: 10
- Views: 12017
Re: Eco Warrior
I'm interested for my server
- Wed Aug 20, 2014 2:03 pm
- Forum: Custom Applications and Tools
- Topic: Auto-Event Id
- Replies: 9
- Views: 13181
Re: Auto-Event Id
No, you dont need to run in the ff11 directory, only configure fileinput.txt and run jar
- Wed Aug 20, 2014 2:28 am
- Forum: Custom Applications and Tools
- Topic: Auto-Event Id
- Replies: 9
- Views: 13181
Re: Auto-Event Id
You only need to edit the fileinput.txt with the structure:
@1\21\52 #1\27\52 %Rulude_Gardens
Where:
@: Event filepath
#: NPC/Monster List filepath
%: Area name
And filepath structure is:
X\Y\Z = ROMX\Y\Z.DAT
To know the .dat for the zones, see the AREA_PATH.xlsx
@1\21\52 #1\27\52 %Rulude_Gardens
Where:
@: Event filepath
#: NPC/Monster List filepath
%: Area name
And filepath structure is:
X\Y\Z = ROMX\Y\Z.DAT
To know the .dat for the zones, see the AREA_PATH.xlsx
- Thu Jul 17, 2014 2:30 pm
- Forum: Server Setup & Guides
- Topic: Charutils.cpp Code Break
- Replies: 4
- Views: 5952
Re: Charutils.cpp Code Break
I've pull a fix in github: https://github.com/DarkstarProject/darkstar/pull/390
To fix the error, delete the line 3469 (if your charutils.cpp is not modded): " }" and add the link to header message_special.h: #include "../packets/message_special.h"
To fix the error, delete the line 3469 (if your charutils.cpp is not modded): " }" and add the link to header message_special.h: #include "../packets/message_special.h"
- Thu Jul 17, 2014 11:41 am
- Forum: Custom Applications and Tools
- Topic: Auto-Event Id
- Replies: 9
- Views: 13181
Re: Auto-Event Id
I updated the Auto-Event ID to the last changes made by SE.
- Wed Jan 22, 2014 5:29 am
- Forum: Troubleshooting
- Topic: Updating server with Git
- Replies: 3
- Views: 5431
Re: Updating server with Git
If you do not want to commit the changes to the code, you can use git stash to record the current state of the working directory and go back to a clean working directory before pull, the order of the commands is:
git stash
git pull
git stash pop
More info: http://git-scm.com/docs/git-stash
git stash
git pull
git stash pop
More info: http://git-scm.com/docs/git-stash
- Sat Dec 21, 2013 3:00 pm
- Forum: Bugs
- Topic: Is this a Me thing or an Us thing?
- Replies: 1
- Views: 3998
Re: Is this a Me thing or an Us thing?
NPC ID's of the treasures coffers & chest changed on Dec 11th update. I've updated all ID's and upload a path in my post.
- Sat Dec 21, 2013 2:56 pm
- Forum: Committed
- Topic: Enhanced Treasure System
- Replies: 22
- Views: 56025
Re: Enhanced Treasure System
Fix treasures coffers & chests ID's of Dec 11th Update