Search found 10 matches
- Thu Jul 06, 2017 11:08 pm
- Forum: General Chat
- Topic: ToAU Progress? Just curious.
- Replies: 1
- Views: 16903
ToAU Progress? Just curious.
I've been apart of a few FFXI private servers for years on and off. Mostly just dicking around. ToAU was always in its infancy when it came to being coded. I feel like it has been in the same state for the past 3 or 4 years. I've never actually talked to any of the devs who code these servers. I'm n...
- Wed Sep 25, 2013 8:27 pm
- Forum: Bugs
- Topic: Mercy Stroke is coded wrong
- Replies: 0
- Views: 3151
Mercy Stroke is coded wrong
It's coded as a 4hit WS but it's a 1hit WS despite the 4hit animation.
- Fri Sep 06, 2013 3:20 pm
- Forum: THF
- Topic: Dancing Edge, why does it suck so much ass?
- Replies: 0
- Views: 22279
Dancing Edge, why does it suck so much ass?
On retail with about the same gear as I have now (+42str 46dex in ws) Dancing Edge usually averaged about 800 without SA or TA. On this server you're lucky if you hit above 300 vs tough-IT. This is with 95% acc.
- Sat Aug 31, 2013 10:35 am
- Forum: THF
- Topic: Treasure Hunter how does it work on DSP?
- Replies: 13
- Views: 67362
Re: Treasure Hunter how does it work on DSP?
thf does auto attack ai_char_normal.cpp#2624 if (charutils::hasTrait(m_PChar, TRAIT_TREASURE_HUNTER)) { if (Monster->m_THLvl == 0) { Monster->m_THLvl = m_PChar->getMod(MOD_TREASURE_HUNTER); Monster->m_THPCID = m_PChar->id; } else if ((Monster->m_THPCID != m_PChar->id) && (Monster->m_THLvl < m_PChar...
- Sat Aug 31, 2013 10:27 am
- Forum: THF
- Topic: Treasure Hunter how does it work on DSP?
- Replies: 13
- Views: 67362
Re: Treasure Hunter how does it work on DSP?
thf does auto attack ai_char_normal.cpp#2624 if (charutils::hasTrait(m_PChar, TRAIT_TREASURE_HUNTER)) { if (Monster->m_THLvl == 0) { Monster->m_THLvl = m_PChar->getMod(MOD_TREASURE_HUNTER); Monster->m_THPCID = m_PChar->id; } else if ((Monster->m_THPCID != m_PChar->id) && (Monster->m_THLvl < m_PChar...
- Sat Aug 31, 2013 12:57 am
- Forum: THF
- Topic: Treasure Hunter how does it work on DSP?
- Replies: 13
- Views: 67362
Re: Treasure Hunter how does it work on DSP?
kjLotus wrote:checked da codez
fourth line you posted
uint8 highestTH = PMob->m_THLvl;
this is zero if a thf never hit
can you further elaborate on this? what i mean is can you post the source code and show me what means what as to what you're referring to? to me it just looks like it checks for <100yalms
- Sat Aug 31, 2013 12:19 am
- Forum: THF
- Topic: Treasure Hunter how does it work on DSP?
- Replies: 13
- Views: 67362
Re: Treasure Hunter how does it work on DSP?
think it only does that if the mob has had TH applied to it (as in atom0s' post), too lazy to check judging by the source code it only checks if there's a thief within 100 yalms of the mob when it dies. so theoritcally a thief does not have to make action on the mob it just needs to be within exp r...
- Fri Aug 30, 2013 7:58 pm
- Forum: THF
- Topic: Treasure Hunter how does it work on DSP?
- Replies: 13
- Views: 67362
Re: Treasure Hunter how does it work on DSP?
Does the thief have to make action or does it just check if it's in zone and in party/alliance? uint8 GetHighestTreasureHunter(CCharEntity* PChar, CMobEntity* PMob) { bool thf_in_party = true; uint8 highestTH = PMob->m_THLvl; if (map_config.thf_in_party_for_drops == 1) { if(PChar->PParty != NULL) { ...
- Fri Aug 30, 2013 5:17 pm
- Forum: THF
- Topic: Treasure Hunter how does it work on DSP?
- Replies: 13
- Views: 67362
Treasure Hunter how does it work on DSP?
I'm curiouis to know how TH works on DSP can someone fill me in?
- Mon Jul 22, 2013 7:30 pm
- Forum: General Chat
- Topic: Can someone link me to info about this server?
- Replies: 4
- Views: 6928
Can someone link me to info about this server?
Is this the "best" FFXI private server? Compared to others I mean are there more quests enabled than others?
EXP rate?
Drop rate?
Number of active players?
End game?
etc.
EXP rate?
Drop rate?
Number of active players?
End game?
etc.