Search found 32 matches
- Mon Jul 07, 2014 8:30 pm
- Forum: General Chat
- Topic: Home Point warp?
- Replies: 1
- Views: 2520
Home Point warp?
Is this feature enabled or hasn't been scripted yet?
- Mon Jun 23, 2014 1:03 pm
- Forum: Server Setup & Guides
- Topic: All crafts HQ?
- Replies: 9
- Views: 8064
Re: All crafts HQ?
Awesome, thank you
- Fri Jun 20, 2014 4:31 pm
- Forum: Server Setup & Guides
- Topic: All crafts HQ?
- Replies: 9
- Views: 8064
Re: All crafts HQ?
But isn't HasStatusEffect a boolean? how could you do a greater than or less than?
Am i calling the wrong method?
Am i calling the wrong method?
- Thu Jun 19, 2014 1:49 pm
- Forum: Server Setup & Guides
- Topic: All crafts HQ?
- Replies: 9
- Views: 8064
Re: All crafts HQ?
that's an awful lot of code that can be in one statement You mean using OR? Sure =P if ( (PChar->StatusEffectContainer->HasStatusEffect(EFFECT_SMITHING_IMAGERY)) || (PChar->StatusEffectContainer->HasStatusEffect(EFFECT_GOLDSMITHING_IMAGERY)) || (PChar->StatusEffectContainer->HasStatusEffect(EFFECT_...
- Wed Jun 18, 2014 1:16 pm
- Forum: General Chat
- Topic: June 16th FFXI client update
- Replies: 3
- Views: 4058
June 16th FFXI client update
Wow, lots of changes, especially the TP change. How does one usually handle the server / client updates?
Generally is it best to wait for a while on the client update until the server pieces get updated ?
Generally is it best to wait for a while on the client update until the server pieces get updated ?
- Mon Jun 16, 2014 3:41 pm
- Forum: General Chat
- Topic: Conquest rank and vendors
- Replies: 3
- Views: 3624
Re: Conquest rank and vendors
Thanks I think I found it right when you mentioned itkjLotus wrote:modify the showNationShop function in scripts/globals/shop
- Mon Jun 16, 2014 3:40 pm
- Forum: General Chat
- Topic: Conquest rank and vendors
- Replies: 3
- Views: 3624
Re: Conquest rank and vendors
aha I just modify shop.lua?
https://github.com/DarkstarProject/dark ... s/shop.lua
and I can remove the if's in showNationShop() so it just shows the items to everyone?
https://github.com/DarkstarProject/dark ... s/shop.lua
and I can remove the if's in showNationShop() so it just shows the items to everyone?
- Mon Jun 16, 2014 3:35 pm
- Forum: General Chat
- Topic: Conquest rank and vendors
- Replies: 3
- Views: 3624
Conquest rank and vendors
How would one make vendors ignore the conquest rankings and show all of their wares? In the lua I notice the ranking: stock = {16584,37800,1, --Mythril Claymore 16466,2182,1, --Knife 17060,2386,1, --Rod 16640,284,2, --Bronze Axe 16465,147,2, --Bronze Knife 17081,621,2, --Brass Rod 16583,2448,2, --Cl...
- Mon Jun 16, 2014 12:29 pm
- Forum: Server Setup & Guides
- Topic: Interesting server customizations (compiling a list)
- Replies: 10
- Views: 11036
- Sun Jun 15, 2014 2:41 pm
- Forum: Server Setup & Guides
- Topic: Interesting server customizations (compiling a list)
- Replies: 10
- Views: 11036
Re: Interesting server customizations (compiling a list)
Only affect player speed not mob speed in darkstar\src\map\ai\helpers\pathfind change GetRealSpeed to: float CPathFind::GetRealSpeed() { uint8 baseSpeed = m_PTarget->speed; if (m_PTarget->objtype != TYPE_NPC) { baseSpeed = ((CBattleEntity*)m_PTarget)->GetSpeed(); } if (baseSpeed == 0 && (m_roamFlag...