Search found 41 matches

by Vivitaru
Sat Jan 03, 2015 12:20 am
Forum: Troubleshooting
Topic: Crash server since update
Replies: 8
Views: 4294

Re: Crash server since update

Since the update of char_stats . At the launch of the game , he asked me to create a character .. Yet in the table chars and char_profile , to give them that . My character exists. Is there a way to fill the char_state table to retrieve my character? This sounds like more trouble than it's worth, i...
by Vivitaru
Fri Jan 02, 2015 10:27 pm
Forum: Troubleshooting
Topic: Crash server since update
Replies: 8
Views: 4294

Re: Crash server since update

This one is more funny but it becomes very annoying because I can not do anything. When I arrive in my part (I'm a Jeuno ) , my character dies right away. The game asks me to reload the game, I do. And yet my character dies without me doing anything . All this loop I've experienced this as well, if...
by Vivitaru
Fri Jan 02, 2015 10:21 pm
Forum: Contributing
Topic: Holidays 2014 contest
Replies: 25
Views: 14648

Re: Holidays 2014 contest

As a former employee of an ISP I can assure you that no ISP will take any C&D from an open source project with any seriousness, no matter what license you put on it. When the MPAA and RIAA sent out letters all we did was email the host threatening to terminate there accounts. Nothing ever came of i...
by Vivitaru
Thu Jan 01, 2015 8:44 pm
Forum: Contributing
Topic: Holidays 2014 contest
Replies: 25
Views: 14648

Re: Holidays 2014 contest

One of them is selling items and they refer it as donations which isn't really in my opinion, i'm sure if SE wanted to, they could cause them some serious trouble. Do these "donation" servers even contribute at all?
by Vivitaru
Mon Dec 29, 2014 4:09 am
Forum: Server Setup & Guides
Topic: Multiple servers
Replies: 11
Views: 6715

Re: Multiple servers

Sorry, i should've given more details, here it is: Server 1 has the lobby and map-server 1, no problems here. Server 2 has map-server2, it was the one who couldn't connect to the lobby on server 1. Now it's connecting to the message server using the lan ip. Only problem still, i only see the lobby r...
by Vivitaru
Mon Dec 29, 2014 2:42 am
Forum: Server Setup & Guides
Topic: Multiple servers
Replies: 11
Views: 6715

Re: Multiple servers

double checked the ports, 54003 is just for the message server (it has nothing to do with logging in - it's 127.0.0.1 because that's what you put for msg_server_ip in the config) My problem is not logging in, it's the messages that aren't received between servers. I checked the lobby core and chang...
by Vivitaru
Mon Dec 29, 2014 1:44 am
Forum: Server Setup & Guides
Topic: Multiple servers
Replies: 11
Views: 6715

Re: Multiple servers

if you're using hairpin or external IP you need to forward the ports in your router what IP are you using? I'm using the external IP from my public server. I already have: 54230 TCP/UDP, 54231+54001+54002 TCP forwarded. People are able to log in the game and i connect from my LAN to my external ip ...
by Vivitaru
Mon Dec 29, 2014 1:13 am
Forum: Server Setup & Guides
Topic: Multiple servers
Replies: 11
Views: 6715

Re: Multiple servers

The lobby server simply listens on various ports the IP it binds to is whatever is available on your system. You need to be sure that if you have any anti-virus' or firewalls running, that you have allowed the lobby server access to the internet/network. For Windows Firewall, it is as simple as jus...
by Vivitaru
Sun Dec 28, 2014 11:13 pm
Forum: Server Setup & Guides
Topic: Multiple servers
Replies: 11
Views: 6715

Re: Multiple servers

I'm currently testing this locally on my two pcs before putting it live, for some reason the lobby server only seems to accept connections from 127.0.0.1. It sounds like a firewall problem but there is none. I tried telnet but the connection always fails instantly, it sounds like it's forcibly rejec...
by Vivitaru
Sun Dec 28, 2014 6:43 pm
Forum: Server Setup & Guides
Topic: Multiple servers
Replies: 11
Views: 6715

Re: Multiple servers

nasomi wrote:Look at the bottom of map_darkstar.conf and make sure that the msg_server_ip i s the ip of hte lobby server.
Looks like those lines were missing in my conf from a previous update, thank you so much!