Search found 3 matches
- Thu Aug 21, 2014 6:42 am
- Forum: Custom Applications and Tools
- Topic: Auto-Event Id
- Replies: 9
- Views: 11335
Re: Auto-Event Id
ight I have added all zones. set the directory where my FF11 is installed. ran the file jar, where does it store the data I am guessing it stores it into the TXT file, however nothing is in the txt atm. which makes me wonder how this tool works when collecting event IDs. Be sure that you have the f...
- Wed Aug 20, 2014 8:05 pm
- Forum: Custom Applications and Tools
- Topic: Auto-Event Id
- Replies: 9
- Views: 11335
Re: Auto-Event Id
You only need to edit the fileinput.txt with the structure: @1\21\52 #1\27\52 %Rulude_Gardens Where: @: Event filepath #: NPC/Monster List filepath %: Area name And filepath structure is: X\Y\Z = ROMX\Y\Z.DAT To know the .dat for the zones, see the AREA_PATH.xlsx Nice tool, thanks! It's time to go ...
- Mon Aug 18, 2014 1:56 pm
- Forum: Scripting
- Topic: Trying to add Guild Points | Clothcraft | Hauh_Colphioh.lua
- Replies: 0
- Views: 2119
Trying to add Guild Points | Clothcraft | Hauh_Colphioh.lua
Hi GreatOnes :), I love this project and, together with some friends, I'm currently running a private server to revive the old awesome moments. While crafting I saw that the "Guild Points" are not implemented at all, so I decided to do some tests on the remaining event Ids (Reference: https://wiki.d...