Search found 3 matches

by RwNigma
Sat Dec 12, 2015 5:56 pm
Forum: Scripting
Topic: Bard "Resist" Spells
Replies: 3
Views: 2876

Re: Bard "Resist" Spells

So Updating the modifier files won't be too hard? Just have to make sure the spare is used and a new one is made in its place? What about changing the numbers? Does it allow for you to do that as long as you're able to do so in sequential order?
by RwNigma
Sat Dec 12, 2015 2:37 pm
Forum: Scripting
Topic: Bard "Resist" Spells
Replies: 3
Views: 2876

Bard "Resist" Spells

Currently trying to code these: Herb Pastoral Scop's Operetta Fowl Aubade Goblin Gavotte Gold Capriccio Shining Fantasia Puppet's Operetta Warding Round Started with Herb Pastoral. I made a herb_pastoral.lua within scripts\globals\spells and then a pastoral.lua within scripts\globals\effects. herb_p...
by RwNigma
Mon Sep 21, 2015 6:06 pm
Forum: Troubleshooting
Topic: luautils::GetMobAction: mob
Replies: 1
Views: 2334

Re: luautils::GetMobAction: mob

I am currently attempting to code the NM "Mind Hoarder" and I am getting the same error message.
I was following code from "Golden Bat" and other lottery spawn NM's such as Leaping Lizzy.

Could someone send me in the correct direction? I will include the files I am using.