Search found 14 matches

by Anged_Obscurite
Fri Sep 21, 2012 3:20 am
Forum: Contributing
Topic: Erase and Dispel
Replies: 5
Views: 4885

Re: Erase and Dispel

Changed the file a bit (mostly regarding songs and rolls) because they wear on zone. Need a way to check for Sneak/Invis/Mazurka wear, because they don't wear on actually being attacked - they wear when you are targeted for the attack and the spell/attack lands (regardless of resist). Ex: I have sne...
by Anged_Obscurite
Tue Sep 18, 2012 3:51 am
Forum: Contributing
Topic: Wyvern Status-Curing Breaths
Replies: 3
Views: 4009

Wyvern Status-Curing Breaths

Remove Poison (Level 1) - Removes Poison (= Poisona) Remove Blindness (Level 20) - Removes Blindness (= Blindna) Remove Paralysis (Level 40) - Removes Paralyze (= Paralyna) Remove Curse (Level 60) - Removes Curse, Bane, and Doom (= Cursna) Remove Disease (Level 80) - Removes Diseases and Plague (= V...
by Anged_Obscurite
Sun Sep 16, 2012 6:54 pm
Forum: Bugs
Topic: Protect/Protectra Needs Fixes; Bard Song Overall Fixes
Replies: 3
Views: 3114

Re: Protect/Protectra Needs Fixes; Bard Song Overall Fixes

PrBlahBlahtson wrote:You might want to familiarize yourself with the bug tracker's "enhancement request" priority, instead of dumping posts in a forum meant to contain code that's ready to be entered into the core :)
Ah, I wasn't sure. I shall proceed to do that.
by Anged_Obscurite
Sun Sep 16, 2012 4:59 am
Forum: Bugs
Topic: Composure's Duration Extension should not affect some spells
Replies: 1
Views: 2244

Composure's Duration Extension should not affect some spells

Composure's duration extension does not apply to:
Protect (Protectra) - all tiers
Shell (Shellra) - all tiers
Deodorize (not currently in database?)
Reraise - all tiers
by Anged_Obscurite
Sun Sep 16, 2012 4:50 am
Forum: Contributing
Topic: Bar-spells (element and status)
Replies: 0
Views: 2529

Bar-spells (element and status)

Single Target Bar-spell will overwrite Party-wide Bar-spell, and cannot be overwritten by party-wide, regardless of power. (Barstone > Barstonra) Bar-element will overwrite all other bar-element currently on the player. Bar-status will overwrite all other bar-status currently on the player. Duration...
by Anged_Obscurite
Sun Sep 16, 2012 4:11 am
Forum: Contributing
Topic: Raw Meat/Fish items needs updating
Replies: 0
Views: 2481

Raw Meat/Fish items needs updating

Certain weapons, when equipped, allow non-Mithra (and non-Galka) to eat raw fish (raw meat).

Matron's Knife allows equipped player to eat both raw fish and meat.
Pagures/Exocets/Calamar/Narval (all weapons) allows equipped player to eat raw fish.
by Anged_Obscurite
Sun Sep 16, 2012 4:07 am
Forum: Bugs
Topic: Protect/Protectra Needs Fixes; Bard Song Overall Fixes
Replies: 3
Views: 3114

Protect/Protectra Needs Fixes; Bard Song Overall Fixes

Right now Protect(ra) 1/2/3/4 give +10/+20/+30/+40 Defense. This needs to be corrected to either +10/25/40/55 or +15/40/75/120 (current retail value, patched on 7/24/2012). This also includes the Protect effect given by FoV. (Also, Protect/Protectra needs to have their Composure duration extension c...
by Anged_Obscurite
Fri Sep 14, 2012 2:41 pm
Forum: Committed
Topic: Clear Mind
Replies: 16
Views: 11820

Re: Clear Mind

yes, you are right. i lose the skill of to do mental arithmetic (( dia, the (healtime-1) needs to be (healtime-2) because of how the script is written (the healing starts when healtime > 1, so the initial tick is when healtime = 2, where there's no increment) As is, if we use (healtime-1), then the...
by Anged_Obscurite
Fri Sep 14, 2012 9:09 am
Forum: Committed
Topic: Clear Mind
Replies: 16
Views: 11820

Re: Clear Mind

Let's suppose we have a Player Character with 350 HP, and Level 15, with no hHP equipment. With Signet, he should be healing at 10 (base) + 3 (3 * floor of 15/10) for the first tick, 10 + 3 + (tick-1)*(1+floor(350/300)) = 10 + 3 + 1*2 = 15 for the second tick, and 10 + 3 + 2*2 = 17 for the second ti...
by Anged_Obscurite
Fri Sep 14, 2012 3:32 am
Forum: Committed
Topic: Clear Mind
Replies: 16
Views: 11820

Re: Clear Mind

я не соглашусь с этим, пока не будут приведены примеры с реального сервера для подтверждения несоответствия с этой формулой http://wiki.ffxiclopedia.org/wiki/Signet according to the wiki, Initial HP recovered is calculated as 10 + 3 * floor( level / 10 ) Incremental HP recovered is calculated as 1 ...