Search found 13 matches
- Sat Aug 19, 2017 9:54 am
- Forum: Bugs
- Topic: Is there is bug in the mob_family_mods.sql?
- Replies: 1
- Views: 17937
Re: Is there is bug in the mob_family_mods.sql?
Ok, so just so everyone knows who may have this same issue and is searching for an answer. In order to get 'mob roaming' to work, you have to download the navmeshes: https://github.com/DarkstarProject/xiNavmeshes Super easy to install and they just started roaming right from the start with no other ...
- Fri Aug 18, 2017 8:54 am
- Forum: Bugs
- Topic: Is there is bug in the mob_family_mods.sql?
- Replies: 1
- Views: 17937
Is there is bug in the mob_family_mods.sql?
Hi. I'm just asking if anyone knows if the @roam_distance modifier is working properly. I understand if it IS a bug I will report it to github. My issue is that no matter what value I put for the @roam_distance (which is set at 31), there is no effect on the mobs. I've gone from 1 all the way to 300...
- Fri Aug 18, 2017 8:08 am
- Forum: Bugs
- Topic: Enthunder no DMG to Water Elemental
- Replies: 9
- Views: 36959
Re: Enthunder no DMG to Water Elemental
Ahhhh... so what I am really looking for is the formula where the enspell 'resistance' is calculated (located). There's something off here and I'm getting close to figuring it out.
- Thu Aug 17, 2017 12:55 pm
- Forum: Bugs
- Topic: Enthunder no DMG to Water Elemental
- Replies: 9
- Views: 36959
Re: Enthunder no DMG to Water Elemental
You wouldn't happen to know where the calculation for the enspell damage is managed would you? I believe the formula is off as I am able to adjust the individual element resistances for mobs in the mob_family_system and no matter which way I move the multiplier (0.01 -> 3) it always increases resist...
- Thu Aug 17, 2017 12:54 am
- Forum: Server Setup & Guides
- Topic: Level Capped Appropriate Gear
- Replies: 3
- Views: 6710
Re: Level Capped Appropriate Gear
Do you mean "wouldn't be terrible" as in 'good for the community' or as in 'not too difficult to code'? 

- Wed Aug 16, 2017 9:05 am
- Forum: Bugs
- Topic: Summoner - I can hear a rainbow - Crash
- Replies: 3
- Views: 21820
Re: Summoner - I can hear a rainbow - Crash
I don't really see that it has been fixed. Could you possibly point me in the proper area because I must not be looking at this right. I do see where it has been changed. But the only change I can find does not fix the issue.
- Tue Aug 15, 2017 8:24 pm
- Forum: Bugs
- Topic: Summoner - I can hear a rainbow - Crash
- Replies: 3
- Views: 21820
Summoner - I can hear a rainbow - Crash
I've been seeing some issues with the "I can hear a rainbow" SMN job quest all over the forums and github. Most of what I've been reading says that the issue has been resolved for the most part but I still get server crashes when zoning in to receive the cutscene for any of the 'lights'. On both of ...
- Tue Aug 15, 2017 7:19 pm
- Forum: Bugs
- Topic: Enthunder no DMG to Water Elemental
- Replies: 9
- Views: 36959
Re: Enthunder no DMG to Water Elemental
looking in: src\map\utils\zoneutils.cpp Lines:480-487 I found the modifiers for the elemental resistances and noticed that they seemed to be set significantly lower than the weapontype resistance modifiers. So, just to see what happened I added an extra '0' to every elemental resistance to make the ...
- Tue Aug 15, 2017 3:10 pm
- Forum: Bugs
- Topic: Enthunder no DMG to Water Elemental
- Replies: 9
- Views: 36959
Re: Enthunder no DMG to Water Elemental
Update: So, actually enspells do seem to work as they should. I messed it up in more ways than one. Not sure if I can explain everything I did wrong except to say that I believe the pure unmodified dsp build has the enspells working as they should... however, I do not believe I should be able to nuk...
- Tue Aug 15, 2017 1:22 pm
- Forum: Bugs
- Topic: Enthunder no DMG to Water Elemental
- Replies: 9
- Views: 36959
Re: Enthunder no DMG to Water Elemental
Figured I was doing something wrong so I set up an entirely new server on an entirely different computer system. Still doing the same thing for me. Some things I've noticed are I do get warnings all over the place when compiling the source code in Visual Studio Community 2017. "warning C4996: 'strcm...