Search found 15 matches

by diminish
Fri May 19, 2017 12:50 pm
Forum: Troubleshooting
Topic: Having trouble logging in
Replies: 5
Views: 5371

Re: Having trouble logging in

It's been forever since I last tried this, so I probably didn't update my client correctly but I'm having the same issue. If I try to connect to oldschool server I get error 3331 "The game's data has been updated. Please return to PlayOnline Final Fantasy XI top page and download the latest version"...
by diminish
Sat Aug 10, 2013 11:53 am
Forum: Troubleshooting
Topic: Issue with search function
Replies: 4
Views: 2550

Re: Issue with search function

Sweet, thanks for the info atom0s and whasf. I will check into both, and recommend them using Ashita
by diminish
Fri Aug 09, 2013 3:44 pm
Forum: Troubleshooting
Topic: Issue with search function
Replies: 4
Views: 2550

Issue with search function

Having some trouble with a friend trying to /sea all and check items on Auction House on my server. The search always comes back failed. Now I personally don't have any issues doing a /sea all or checking the Auction House, and one other player confirmed the search function works for him as well. (S...
by diminish
Tue Aug 06, 2013 7:25 pm
Forum: Troubleshooting
Topic: Unable to check for changes
Replies: 4
Views: 2716

Re: Unable to check for changes

I relied on the Dsp updater to tell me which tables needed to be backed up or altered or sql files that needed to be manually re-executed. If I do a SVN update and rebuild with VS, will that always fix the database tables correctly? Or will I need to re-execute every sql file everytime I update? Sid...
by diminish
Tue Aug 06, 2013 11:32 am
Forum: Bugs
Topic: Divine Might
Replies: 2
Views: 2158

Divine Might

Im not even sure this is a bug or if its just something I need to fix on my side, but my server is at r3926, and I also recently reformatted my pc and used a backup database file (not sure if that matters) but I noticed last night while trying to get slaughtered by the Ark Angels, the server would a...
by diminish
Tue Aug 06, 2013 11:21 am
Forum: Troubleshooting
Topic: Unable to check for changes
Replies: 4
Views: 2716

Unable to check for changes

While using the DspServerUpdater, i get an error when checking for updates saying "The specified path to the working copy is not valid". I double checked to make sure it was set to C:/dsp. I also then opened the program.log and it said this: This client is too old to work with the working copy at 'C...
by diminish
Sun Mar 31, 2013 11:10 pm
Forum: Troubleshooting
Topic: Mob Spell List ID
Replies: 3
Views: 2574

Re: Mob Spell List ID

I re-executed the mob_spell_list.sql and it is still showing the "out of range" error on the console. I also checked the database and saw some spells set to max lvl at 255, not sure if they should be that high or not. It's saying ID 30-36 are out of range. I'll try reverting back to 3140 and startin...
by diminish
Sun Mar 31, 2013 9:32 pm
Forum: Troubleshooting
Topic: Mob Spell List ID
Replies: 3
Views: 2574

Mob Spell List ID

I was on Rev3140 and updated to 3195, and now im getting a MobSpellList fatal error on my console. More then likely it was something I did or didn't do, but really don't know what to look for. I did notice between Rev 3142 and 3195 there were I think 5 tables that needed to be corrected manually. I ...
by diminish
Sun Mar 03, 2013 7:54 pm
Forum: Bugs
Topic: rev 2837 +
Replies: 6
Views: 3483

rev 2837 +

I was on rev 2837 and then i updated to current rev. and now my game server vanished and i rebuilt it with visual studio and now when i log in the linkshells have weird names and also tells me when making a new one that the name is being used, just wondering if i updated wrong maybe?
by diminish
Sun Feb 03, 2013 12:04 pm
Forum: Bugs
Topic: ninja spell hojo
Replies: 1
Views: 1632

ninja spell hojo

not sure if this is a bug or just a malfunction from my side. Ninja spell Hojo causes mobs to stop attacking. Ichi lasted about 2 mins maybe, then mob started attacking. Then i used NI and mob stayed frozen for around 2-3 mins i think. (didnt time it, just guessing)