I get this warning when compiling the game server with vistual c++
LINK : warning LNK4098: defaultlib 'LIBCMT' conflicts with use of other libs; use /NODEFAULTLIB:library
No errors though- should I worry about this?
Search found 3 matches
- Tue Nov 20, 2012 5:12 pm
- Forum: Troubleshooting
- Topic: warning when compiling dsgame server
- Replies: 4
- Views: 3495
- Sun Nov 18, 2012 4:57 pm
- Forum: Troubleshooting
- Topic: Pointers cannot be stored in ints, stopping
- Replies: 2
- Views: 2282
Re: Pointers cannot be stored in ints, stopping
I think I've solved it. I had a g++ library missing. I just had an error at the end of the compilation, I don't know if it's important or not. src/map/instance.h:151:7: warning: extra tokens at end of #endif directive [enabled by default] src/map/zoneutils.cpp: In function ‘void zoneutils::UpdateWea...
- Sun Nov 18, 2012 2:10 pm
- Forum: Troubleshooting
- Topic: Pointers cannot be stored in ints, stopping
- Replies: 2
- Views: 2282
Pointers cannot be stored in ints, stopping
I have this problem- I know this has already been posted, but my vm maschine is i386 and not x64 like the other chap. I also had a problem with bigendian, but I managed to solve it switching in the .config file the check for bigendian ffxi@ffxi-VirtualBox:~/dsp$ ./configure --enable-debug checking b...