Search found 43 matches

by inu
Mon Jun 30, 2014 11:33 am
Forum: General Chat
Topic: Full server experience on Raspberry pi?
Replies: 49
Views: 46571

Re: Full server experience on Raspberry pi?

For a small footprint server maybe an Intel NUC would be a better choice given the requirements posted in the thread so far. Yeah, I've considered the options with the good feedback received on this, and, for now, it's not really worth invest on a dedicated machine. At least until the project is ab...
by inu
Wed Jun 25, 2014 4:33 pm
Forum: Troubleshooting
Topic: connection to server (app keeps closing)
Replies: 9
Views: 7780

Re: connection to server (app keeps closing)

Version seems legit.

I can't verify atm, but can't not doing the part "Configure the ZoneIP for the Map Server" part or not updating after an IP change cause anything similar?
by inu
Wed Jun 25, 2014 2:37 pm
Forum: Troubleshooting
Topic: connection to server (app keeps closing)
Replies: 9
Views: 7780

Re: connection to server (app keeps closing)

Better if you post your version of the game here, just to make sure you actually updated the thing. OS makes no difference, this game runs flawlessly in all current Windows editions. Had a friend that said it was (updated), but it turns out he was attempting to update POL and not FFXI. Mine's curren...
by inu
Thu Jun 12, 2014 9:15 pm
Forum: Contributing
Topic: Nokkhi Jinjahl updated
Replies: 1
Views: 2660

Nokkhi Jinjahl updated

Nokkhi Jinjahl updated.

Nokkhi Jinjahl will now bundle every item announced.
All the bundled items should properly unpack as well.
Added missing Fusion Bolt.
No more "YourOwnCharacterName smiles slyly at you." in San d'Oria and Bastok.
by inu
Tue Jun 10, 2014 6:38 pm
Forum: General Chat
Topic: Any guide lines or tutorials to follow to add new NMs?
Replies: 7
Views: 6606

Re: Any guide lines or tutorials to follow to add new NMs?

Thank you for the new information!
by inu
Tue Jun 10, 2014 5:13 pm
Forum: Bugs
Topic: Returning for the first time since git
Replies: 11
Views: 10390

Re: Returning for the first time since git

Guess I'll give it a look again one of these days.
But more importantly, how exactly do I reach that data with the POLUtils app you guys keep mentioning?
by inu
Tue Jun 10, 2014 5:12 pm
Forum: General Chat
Topic: Any guide lines or tutorials to follow to add new NMs?
Replies: 7
Views: 6606

Re: Any guide lines or tutorials to follow to add new NMs?

The mobs you are looking for are found in Navicat. Chariotbuster would be found in mob_spawn_points.sql. However because he has unusual spawn conditions he has no pos x, pos y, pos z, or pos rot. Meaning he will not spawn. Following his groupid of 7767 to mob_groups.sql you will see his respawntime...
by inu
Tue Jun 10, 2014 2:14 pm
Forum: Bugs
Topic: Returning for the first time since git
Replies: 11
Views: 10390

Re: Returning for the first time since git

I had no idea SE updated the spell cost recently either. But then its super easy to fix. I'll post a fixed file later with the new MP costs. Edit: Well, that was fast after all. It's the whole file, not a patch; but should be good enough. Any other spell categories had adjustments to the MP cost? An...
by inu
Mon Jun 09, 2014 10:17 pm
Forum: Bugs
Topic: Returning for the first time since git
Replies: 11
Views: 10390

Re: Returning for the first time since git

Stone is also using 9MP instead of 4MP, Aero is using 18 instead of 16, Water is using 13 instead of 10, (haven't tried any other BLM spells) at least as a Red Mage.
Something's not right. :P

But I haven't updated since yesterday, maybe it was already fixed.
by inu
Mon Jun 09, 2014 4:27 pm
Forum: General Chat
Topic: Any guide lines or tutorials to follow to add new NMs?
Replies: 7
Views: 6606

Re: Any guide lines or tutorials to follow to add new NMs?

Think I'll do just that, if it takes to long, to figure out how to work with the place holders. :)