Search found 1768 matches

by kjLotus
Sun Sep 18, 2016 4:43 pm
Forum: Server Setup & Guides
Topic: Wardrobe 3 and 4
Replies: 5
Views: 5322

Re: Wardrobe 3 and 4

We don't know where the flag is to make it work in the client. So you won't be able to use it until someone finds it.
by kjLotus
Sat Sep 03, 2016 2:03 am
Forum: Troubleshooting
Topic: WSNM weapon skills
Replies: 14
Views: 10809

Re: WSNM weapon skills

yes, that was a long time ago and I made them require unlocking about a month ago
by kjLotus
Fri Sep 02, 2016 8:27 pm
Forum: Troubleshooting
Topic: WSNM weapon skills
Replies: 14
Views: 10809

Re: WSNM weapon skills

They need to be unlocked via the quest (though the quests are not scripted yet)
by kjLotus
Wed Aug 31, 2016 7:45 pm
Forum: Scripting
Topic: scripting mob 2hour use
Replies: 9
Views: 6130

Re: scripting mob 2hour use

grep them if you want to read how they are used - sub lets it use the subjobs 2hour, multi lets it use it more than once (when not scripted), don't know what proc is, and scripted is pretty much deprecated at this point. if you're scripting the 2hour manually, you should be fine with not using any m...
by kjLotus
Mon Aug 29, 2016 8:06 pm
Forum: Server Setup & Guides
Topic: Raspberry Pi 3
Replies: 11
Views: 9771

Re: Raspberry Pi 3

we have a bug report open right now about it - you can follow its updates here https://github.com/DarkstarProject/darkstar/issues/3338
by kjLotus
Mon Aug 29, 2016 8:05 pm
Forum: General Chat
Topic: Item Equiping
Replies: 2
Views: 3183

Re: Item Equiping

we just don't have 119ag implemented - probably missing everything in item_weapon.sql
by kjLotus
Sun Aug 28, 2016 11:10 pm
Forum: General Chat
Topic: Attack of the blobs, and you
Replies: 2
Views: 2990

Re: Attack of the blobs, and you

Probably not. They are much easier to save/load and aren't that hard to modify with the right tool.
by kjLotus
Sun Aug 28, 2016 1:03 pm
Forum: Troubleshooting
Topic: Strange character in mob_pools.sql
Replies: 3
Views: 2984

Re: Strange character in mob_pools.sql

the modelid is stored as hex, so it won't show up as printable characters - there should be an option to display it as hex, or do "select HEX(modelid) from mob_pools"
by kjLotus
Fri Aug 26, 2016 10:23 pm
Forum: Contributing
Topic: Various Mobs animations regular updates
Replies: 20
Views: 21706

Re: Various Mobs animations regular updates

usually the order would be the order they came out in.. they usually split them like that if you expect the script to be different only, so it doesn't really matter which is which unless there's some sort of obvious hint (like if a higher level version had one new move, the new move would be with on...