Search found 1768 matches

by kjLotus
Tue Sep 04, 2012 8:43 pm
Forum: Contacting The Team
Topic: Some issues I'm having... please assist
Replies: 3
Views: 3119

Re: Some issues I'm having... please assist

Lyrium wrote:I've noticed that pretty much all gear, abilities, etc over level 75 don't work. Is this because they are not implemented into DS yet?
Yes.
by kjLotus
Mon Sep 03, 2012 8:22 pm
Forum: JOBS
Topic: Target Era?
Replies: 3
Views: 7370

Re: Target Era?

I've just been doing it as it currently is on retail. Easiest way to find information on it.
by kjLotus
Wed Aug 22, 2012 8:12 pm
Forum: Bugs
Topic: Lithorn (Black Mage)
Replies: 4
Views: 2991

Re: Lithorn (Black Mage)

Figuring out a formula for magic accuracy that works for all levels is alot harder than I thought! I even did some more tests at 75 vs EM as RDM75 (C+ elemental skill) and those numbers were way off too. I'm still trying to think of a way to use a real formula that fits every parse chart on http://r...
by kjLotus
Fri Jul 27, 2012 6:34 pm
Forum: Committed
Topic: Hakutaku spawn script
Replies: 4
Views: 3082

Re: Hakutaku spawn script

Script looks good now. SQL still the same :p

All you really need to do is edit the latest revisions mob_spawn_points.sql line with hakutaku. It's alot more readable (split into zones) than having every insert on one line ;)

Would end up looking like the one I attached
by kjLotus
Fri Jul 27, 2012 4:20 pm
Forum: Committed
Topic: Hakutaku spawn script
Replies: 4
Views: 3082

Re: Hakutaku spawn script

Two comments: the SQL query script is real gnarly (crashed my navicat), I'm assuming you only changed the spawn location of Hakutaku (since it was wrong), so I'd make sure it's in the same format as the one we have now (all you really need to do is change line 29247 to "INSERT INTO `mob_spawn_points...
by kjLotus
Mon Jul 23, 2012 8:19 pm
Forum: Contributing
Topic: Weaponskill multihits, Zanshin
Replies: 4
Views: 3930

Re: Weaponskill multihits, Zanshin

Please resubmit based off of rev 1528 done (for weaponskills, i think you said zanshin was good?) I had to back both out >.> ficks incoming edit: zanshin patches on to 1528 with no errors. it's possible that they conflict with each other however, i didn't develop one off the other so they probably ...
by kjLotus
Mon Jul 23, 2012 8:09 pm
Forum: Contributing
Topic: Weaponskill multihits, Zanshin
Replies: 4
Views: 3930

Re: Weaponskill multihits, Zanshin

whasf wrote:Please resubmit based off of rev 1528
done (for weaponskills, i think you said zanshin was good?)
by kjLotus
Sun Jul 22, 2012 8:10 pm
Forum: Contributing
Topic: Weaponskill multihits, Zanshin
Replies: 4
Views: 3930

Weaponskill multihits, Zanshin

weaponskill3.7z changes : -multi-hit WS will grant 1 extra tp per attacks past first hit -dual-wielding will grant 1 extra attack that will generate full tp -physical WS can proc double attack on all hits -physical WS can proc triple attack on first (+second if dual-wielding) hit (not ranged for bot...