Search found 1768 matches
- Sun Sep 18, 2016 4:43 pm
- Forum: Server Setup & Guides
- Topic: Wardrobe 3 and 4
- Replies: 5
- Views: 5397
Re: Wardrobe 3 and 4
We don't know where the flag is to make it work in the client. So you won't be able to use it until someone finds it.
- Sat Sep 03, 2016 2:03 am
- Forum: Troubleshooting
- Topic: WSNM weapon skills
- Replies: 14
- Views: 10956
Re: WSNM weapon skills
yes, that was a long time ago and I made them require unlocking about a month ago
- Fri Sep 02, 2016 8:27 pm
- Forum: Troubleshooting
- Topic: WSNM weapon skills
- Replies: 14
- Views: 10956
Re: WSNM weapon skills
They need to be unlocked via the quest (though the quests are not scripted yet)
- Thu Sep 01, 2016 9:06 am
- Forum: Scripting
- Topic: powerlevel
- Replies: 3
- Views: 3126
- Wed Aug 31, 2016 7:45 pm
- Forum: Scripting
- Topic: scripting mob 2hour use
- Replies: 9
- Views: 6208
Re: scripting mob 2hour use
grep them if you want to read how they are used - sub lets it use the subjobs 2hour, multi lets it use it more than once (when not scripted), don't know what proc is, and scripted is pretty much deprecated at this point. if you're scripting the 2hour manually, you should be fine with not using any m...
- Mon Aug 29, 2016 8:06 pm
- Forum: Server Setup & Guides
- Topic: Raspberry Pi 3
- Replies: 11
- Views: 9836
Re: Raspberry Pi 3
we have a bug report open right now about it - you can follow its updates here https://github.com/DarkstarProject/darkstar/issues/3338
- Mon Aug 29, 2016 8:05 pm
- Forum: General Chat
- Topic: Item Equiping
- Replies: 2
- Views: 3215
Re: Item Equiping
we just don't have 119ag implemented - probably missing everything in item_weapon.sql
- Sun Aug 28, 2016 11:10 pm
- Forum: General Chat
- Topic: Attack of the blobs, and you
- Replies: 2
- Views: 3013
Re: Attack of the blobs, and you
Probably not. They are much easier to save/load and aren't that hard to modify with the right tool.
- Sun Aug 28, 2016 1:03 pm
- Forum: Troubleshooting
- Topic: Strange character in mob_pools.sql
- Replies: 3
- Views: 3017
Re: Strange character in mob_pools.sql
the modelid is stored as hex, so it won't show up as printable characters - there should be an option to display it as hex, or do "select HEX(modelid) from mob_pools"
- Fri Aug 26, 2016 10:23 pm
- Forum: Contributing
- Topic: Various Mobs animations regular updates
- Replies: 20
- Views: 23730
Re: Various Mobs animations regular updates
usually the order would be the order they came out in.. they usually split them like that if you expect the script to be different only, so it doesn't really matter which is which unless there's some sort of obvious hint (like if a higher level version had one new move, the new move would be with on...