Search found 75 matches

by Zedingo
Thu Aug 23, 2012 1:41 pm
Forum: Scripting
Topic: Efficiency in FieldsofValor.lua
Replies: 2
Views: 1959

Efficiency in FieldsofValor.lua

I'm still working on Grounds of Valor, but in researching what all I'll need, I came across getRegimeReward. My IT friend isn't on, so I can't ask him whether 13 checks is better than a 146 element array, so what say you to this: function getRegimeReward(regimeid) rewards = {270, 285, 300, 315, 330,...
by Zedingo
Wed Aug 22, 2012 2:42 pm
Forum: Contributing
Topic: KSNM99 battles
Replies: 2
Views: 2477

Re: KSNM99 battles

Woot! I don't have to code KS99!

I was thinking about just saying f it to the armory crates and dumping directly to the treasure pool. It's just an extra step we don't really need.
by Zedingo
Wed Aug 22, 2012 12:02 am
Forum: Contributing
Topic: Cure Potency
Replies: 0
Views: 2179

Cure Potency

Tonight I found out that Cure Potency items weren't working, or weren't working as intended, so I took a look at the .lua's for cures. While adding MOD_CURE_POTENCY (Vienna is in the process of adding the necessary mods for item_mods.sql), I noticed that Divine Seal wasn't applied correctly (should ...
by Zedingo
Mon Aug 20, 2012 5:18 pm
Forum: Scripting
Topic: Missing foods!
Replies: 3
Views: 2388

Missing foods!

I spent the last 2 days scripting out all of the missing foods, save for foods with group effects, rice balls that have extra procs with certain gear, the newer skillup foods, and raw fish. I also changed every instance I could find of MOD_*P to MOD_FOOD_*P and MOD_FOOD_*_CAP, since Loraunt I believ...
by Zedingo
Wed Aug 15, 2012 2:18 pm
Forum: Public Servers
Topic: Auction House refresh on public test server
Replies: 4
Views: 3810

Re: Auction House refresh on public test server

Indeed, thanks much! Have you considered adding things that sell out fast, such as boltheads, to a vendor somewhere instead of having to load it on the AH?