Search found 129 matches

by bluesolarflare
Fri Dec 01, 2017 4:54 pm
Forum: Scripting
Topic: How to get current job stats
Replies: 1
Views: 1850

Re: How to get current job stats

player:getStat(MOD_XYZ)

Replace XYZ with specific stat such as INT, MND, STR, etc
by bluesolarflare
Wed Nov 29, 2017 12:14 pm
Forum: Scripting
Topic: Custom NPC ranged attack animation
Replies: 2
Views: 2172

Re: Custom NPC ranged attack animation

Thanks, so basically I need to spam @injectaction 11 XXX until I find the right animation then?

NVM found it after 2 hours of spamming missing animations lol 1617.
by bluesolarflare
Tue Nov 28, 2017 6:06 pm
Forum: Scripting
Topic: Custom NPC ranged attack animation
Replies: 2
Views: 2172

Custom NPC ranged attack animation

Hello, I am creating a custom fight against some well known NPC's one of which is the RNG general Najelith. I have her mob_pool job set as RNG/RNG (11,11), however she will not do any ranged attack animations. I know that animation 16 is for ranged attacks and works with RNG mobs to shoot, and NIN m...
by bluesolarflare
Thu Aug 10, 2017 3:39 pm
Forum: Custom Applications and Tools
Topic: How to control the illegal tools of third parties
Replies: 3
Views: 6923

Re: How to control the illegal tools of third parties

I'd love to help work on this myself but I am not sure exactly where to start. I think Flee tools and POS tools are pretty high on the list of hacks to block but unsure what to look for in the core for this.
by bluesolarflare
Sat Jul 29, 2017 10:20 pm
Forum: Suggestions
Topic: About ai partys suggested before
Replies: 5
Views: 94440

Re: About ai partys suggested before

I was wondering if the trust system might get implemented for solo party play. Maybe not having the whole questline doable at once, but have the trust npcs available for summoning. Would be sweet to roll with a group. I actually have it working on my server but with a few caveats: 1) All of the AI ...
by bluesolarflare
Fri Jul 07, 2017 1:30 am
Forum: PUP
Topic: Puppetmaster - Repairing It
Replies: 32
Views: 123198

Re: Puppetmaster - Repairing It

Bluesolarflare, Where do you currently stand on this? I will have having a significant amount of free time and would like to lend a hand with the coding. Thanks! I am probably not going to be adding any more to the AI itself as I like where I have it now. I am doing some minor tweaks such as modify...
by bluesolarflare
Tue May 02, 2017 2:48 pm
Forum: Troubleshooting
Topic: How to deal with Flee Tools/Pos Hacks
Replies: 7
Views: 5701

Re: How to deal with Flee Tools/Pos Hacks

As more people start moving away from Windower and onto Ashita, I see this as becoming more prevalent on private servers. I tried a few things but it looks like certain tools like Flee Tools modify the position packet and not the actual speed variable for the character as speed is reported normally ...
by bluesolarflare
Mon Mar 06, 2017 7:36 pm
Forum: Scripting
Topic: Custom BCNMs - Are They Possible?
Replies: 4
Views: 3385

Re: Custom BCNMs - Are They Possible?

It's completely doable if you use existing zone text IDs such as areas in the past. I have two BCNMs on my server to obtain Dark Ixion and Light Ixion summons for SMN using a drop item as the trigger to trade to a custom npc in the area. The text basically says that you are getting warped to a speci...
by bluesolarflare
Thu Feb 16, 2017 9:51 pm
Forum: Troubleshooting
Topic: Rollback to January 2017 Update?
Replies: 0
Views: 3223

Rollback to January 2017 Update?

Does anyone have the update files from the January Update? I haven't updated my servers client version to 30170204 due to the npc issue, so I wanted to see if someone had a way to roll back the version via copying files so new players who update their clients can still play.
by bluesolarflare
Mon Jan 16, 2017 7:51 pm
Forum: Scripting
Topic: Where do I put it?
Replies: 2
Views: 2599

Re: Where do I put it?

I am not sure it is the most elegant way but you could create your own status effect with a blank icon??. Set the status effect to 5 minutes and set the effect OnEffectLose to change the pos (location) of the player to zone them out.