important instance

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sahaly
Posts: 15
Joined: Sat Dec 01, 2012 5:39 pm

important instance

Post by sahaly » Fri Jul 19, 2013 8:33 am

(sorry for my english i'm french)

that server is subject to some crach.
curently if a team are inside a important instance like dynamis , after the reboot that instance is reset.
we should found a way to save the avancement of all important instance.
something like that :
( saving mob ID of mob's curently spawn every 5 min inside the databe , and the server should load and recreate that instance at the reboot with that list of mob).
if no player back in the instance 5 min after the reboot, that instance must be destroy.

idlemind
Posts: 22
Joined: Sun Apr 14, 2013 8:07 pm

Re: important instance

Post by idlemind » Tue May 05, 2015 10:30 am

necro alert! this is actually a good idea though.

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demolish
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Posts: 262
Joined: Thu Jul 26, 2012 7:12 am

Re: important instance

Post by demolish » Tue May 05, 2015 2:27 pm

unless retail does this (doubt it) it's probably not happening ever
<Giblet[NewBrain]> kj with this first step would be fine on my shit
Click here for a guide on scripting missions.

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kjLotus
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Joined: Sun Jul 22, 2012 2:16 pm

Re: important instance

Post by kjLotus » Tue May 05, 2015 6:15 pm

it doesn't

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