Server Clustering
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- Posts: 33
- Joined: Wed Dec 03, 2014 2:17 pm
Server Clustering
I successfully separated my server onto multiple servers by region. They all start and I can log in. I can move from zone to zone, access the auction house, etc. I can NOT broadcast server messages, receive LS chat or send or receive party invites. What am I missing?
Re: Server Clustering
You are missing the fact that lots of things are simply broken in a multiple map server setup. And nobody is going to fix it anytime soon. Some of it is near an impossibility.
Hi, I run The Demiurge server.
Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live. - Martin Golding
Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live. - Martin Golding
DO NOT PRIVATE MESSAGE ME ABOUT BUGSPLS USE [ code ] CODE TAGS [ /code ] WHEN POSTING CODE
Re: Server Clustering
Those things you listed should work, they work for me!fallen45078 wrote:I successfully separated my server onto multiple servers by region. They all start and I can log in. I can move from zone to zone, access the auction house, etc. I can NOT broadcast server messages, receive LS chat or send or receive party invites. What am I missing?
Stuff like @goto, @bring won't though.
-- Whasf
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- Posts: 33
- Joined: Wed Dec 03, 2014 2:17 pm
Re: Server Clustering
That's what I thought, Whasf. And I am aware of at least one other server that has this function working. I am going to play with it some more and see if I can come up with anything else. I just hit a block and basically wanted to vent and see if anyone else had had a similar problem. BTW, I'm not exactly new to this. I've run a FFXI server for 3 years now, but I don't necessarily stay current with DSP revisions. I'm going to pull down the latest login server and compile it as a whole. I'll report back after I try this.
And thanks for taking the time to chime in.
And thanks for taking the time to chime in.
Re: Server Clustering
Only thing I can think of off the top of my head is to make sure this is set in the config file for the map server and login server:
it would be at the bottom of the config files.
Code: Select all
msg_server_port: 54003
msg_server_ip: 127.0.0.1
-- Whasf