Crafting skill up rate
Crafting skill up rate
Checked everywhere on the forums, and I may be overlooking it or something, but how do you change the rate in which you skill up craft and/or other skills? I checked in the setting.sql file, but can't find it. Also, I saw EXP rate, but it said "multiplies exp earned from fov"; does this only affect FoV or any experience gained?
Re: Crafting skill up rate
map_darkstar.conf
line 74
#Allows you to manipulate the constant multiplier in the skill-up rate formulas, having a potent effect on skill-up rates.
skillup_multiplier: 2.5
craft_multiplier: 2.6
line 74
#Allows you to manipulate the constant multiplier in the skill-up rate formulas, having a potent effect on skill-up rates.
skillup_multiplier: 2.5
craft_multiplier: 2.6
Re: Crafting skill up rate
in addition, line 57:
exp_rate: 1.0
exp_rate: 1.0
Re: Crafting skill up rate
Thanks! One last question, if I make a change to armor or something, do I have to reload it in navicat like during initial creation?
Re: Crafting skill up rate
only if you change any of the .sql filesRyukishi wrote:Thanks! One last question, if I make a change to armor or something, do I have to reload it in navicat like during initial creation?
Re: Crafting skill up rate
If you edit the sql file yes. And restart map server. If you do the editing right inside navicat you just need to restart the map server for it to notice.Ryukishi wrote:Thanks! One last question, if I make a change to armor or something, do I have to reload it in navicat like during initial creation?
Last edited by TeoTwawki on Mon Nov 04, 2013 10:04 pm, edited 1 time in total.
Hi, I run The Demiurge server.
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Re: Crafting skill up rate
Thanks You guys are quite helpful, and quick with replies.