server change

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Alexandre24
Posts: 175
Joined: Thu Mar 13, 2014 10:15 pm
Location: Hawkesbury, Ontario, CANADA

server change

Post by Alexandre24 » Sat Oct 04, 2014 12:19 pm

Hello! I have several questions to ask yourself to make some changes in the game.

- Would it be possible for the player when he started his first game, it starts with a number of gil in your pocket. (example: 15000 gil).
- That by killing monsters, we systematically few gil.
- Increasing the ratio of skill ups for weapons
- And how to complete the auction house cheap.

That's a lot MAYBE: p, but if I ask is that I have no idea or look. thank you very much

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atom0s
Developer
Posts: 537
Joined: Thu Oct 25, 2012 9:52 am

Re: server change

Post by atom0s » Sat Oct 04, 2014 12:44 pm

For adding gil to a player when they start, open settings.lua, look for START_GIL and edit that.
For adding gil whenever any monster is killed, look around the forums, people have submitted their own code modifications on how to do this.
For skillup ratios, open settings.lua and look for: WEAPON_SKILL_POINTS, edit that.
For filling the auction house, there are a few tools on the forums to do it, however I do not know if they still work.

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