Hello! I have several questions to ask yourself to make some changes in the game.
- Would it be possible for the player when he started his first game, it starts with a number of gil in your pocket. (example: 15000 gil).
- That by killing monsters, we systematically few gil.
- Increasing the ratio of skill ups for weapons
- And how to complete the auction house cheap.
That's a lot MAYBE: p, but if I ask is that I have no idea or look. thank you very much
server change
-
- Posts: 175
- Joined: Thu Mar 13, 2014 10:15 pm
- Location: Hawkesbury, Ontario, CANADA
Re: server change
For adding gil to a player when they start, open settings.lua, look for START_GIL and edit that.
For adding gil whenever any monster is killed, look around the forums, people have submitted their own code modifications on how to do this.
For skillup ratios, open settings.lua and look for: WEAPON_SKILL_POINTS, edit that.
For filling the auction house, there are a few tools on the forums to do it, however I do not know if they still work.
For adding gil whenever any monster is killed, look around the forums, people have submitted their own code modifications on how to do this.
For skillup ratios, open settings.lua and look for: WEAPON_SKILL_POINTS, edit that.
For filling the auction house, there are a few tools on the forums to do it, however I do not know if they still work.