Configure GM call center

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Virtualchronos
Posts: 53
Joined: Wed Dec 12, 2012 8:45 am

Configure GM call center

Post by Virtualchronos » Thu Jan 24, 2013 5:32 pm

How should I configure My GM call center to send me Mails when a member have some problems ?

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atom0s
Developer
Posts: 537
Joined: Thu Oct 25, 2012 9:52 am

Re: Configure GM call center

Post by atom0s » Thu Jan 24, 2013 6:57 pm

Currently the GM packet is not handled with anything:

http://onetimexi.googlecode.com/svn/tru ... system.cpp

Code: Select all

void SmallPacket0x0D3(map_session_data_t* session, CCharEntity* PChar, int8* data)
{
	return;
}

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Virtualchronos
Posts: 53
Joined: Wed Dec 12, 2012 8:45 am

Re: Configure GM call center

Post by Virtualchronos » Thu Jan 24, 2013 9:00 pm

well, what should I do then ?

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whasf
Site Admin
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Joined: Thu Jul 19, 2012 9:11 pm

Re: Configure GM call center

Post by whasf » Thu Jan 24, 2013 10:20 pm

Either supply the missing code to help us out, or whip something up on a website to hold you and your users over until we can get to it and implement it.
-- Whasf

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atom0s
Developer
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Re: Configure GM call center

Post by atom0s » Thu Jan 24, 2013 11:00 pm

I posted a handful of packet information regarding this feature of the game in the contribution section, check that out if you want to look into how the packets are setup.

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Virtualchronos
Posts: 53
Joined: Wed Dec 12, 2012 8:45 am

Re: Configure GM call center

Post by Virtualchronos » Fri Jan 25, 2013 9:01 am

Thanks Atomos, I checked to the packets but unfortunately I'm clearly not skilled enough to do It Myself.
Ezekiel had the code but with his dead HDD problem, I'm not sure he didn't lost it.

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