Darkstar Old-School server

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whasf
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Joined: Thu Jul 19, 2012 9:11 pm

Darkstar Old-School server

Post by whasf » Sun Jul 29, 2012 5:39 pm

Want to play like it was 1999 (or so?)
Want to have fun and enjoy leveling?
Want to re-live what it was like when the server first got started and having cool stuff actually meant something?

I put another server up!
  • Exp rate: 1.1
  • Auction house is empty
  • You start with 10 gil
  • Potion & Ether power is 1.0
  • All NPCs are "stock" (No Reet to give you all the maps and such!)
  • Abyssea is disabled
  • SpeedMod is 10 (you move a little faster than the monsters)
  • "Classic" skill ups
The only "perk" is the Explorer Moogles

Point Ashita/Windower ffxiboot to oldschool.dspt.info

This server will receive all updates to the source/scripts as they become available, just like the official test server.
Last edited by whasf on Tue Aug 25, 2015 12:25 am, edited 2 times in total.
Reason: updated hostname of server
-- Whasf

sprinkle
Posts: 62
Joined: Mon Aug 06, 2012 10:23 pm

Re: Darkstar Old-School server

Post by sprinkle » Tue Aug 07, 2012 7:03 pm

it says test will the server be wiped? its empty but id play there if i didnt get deleted if it was rolled or changed

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whasf
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Joined: Thu Jul 19, 2012 9:11 pm

Re: Darkstar Old-School server

Post by whasf » Tue Aug 07, 2012 7:10 pm

It's not going to be wiped, it's code will be updated (semi)-regularly. Should be more regular starting this weekend. This server here is more of a play server than a test one.
-- Whasf

sprinkle
Posts: 62
Joined: Mon Aug 06, 2012 10:23 pm

Re: Darkstar Old-School server

Post by sprinkle » Tue Aug 07, 2012 10:30 pm

will it ever catch on ? server seems awesome but i was the only person on it , was it popular at one point
?

also , it was hard to find the ip i looked hard

can you add skill to fishing please?

Flunklesnarkin
Posts: 238
Joined: Wed Sep 05, 2012 10:48 am

Re: Darkstar Old-School server

Post by Flunklesnarkin » Thu Sep 06, 2012 9:02 am

I imagine the server will catch on eventually. EMU communities don't spring up overnight ;p


From what I've seen on other game emu's I've tried, EMU's normally start off on easy mode so people can play casually and catch bugs without too much drama / rage.


Then as the server becomes less buggy the population grows. Abyssea has only been out for a few years, give people a chance to miss old school ffxi and they will come looking for it again.


I've seen servers have only 20 people online for a first year or so its existence then jump up to a few thousand when it reached nearly bug free state. It appears there is still lots of work to be done and some players don't like to beta test (the freeloaders!!).


I'll make a character on the old school server and mess around on it some. Probably split my game time between that and the easy mode server.

It can be easier to test bugs on easy mode which can be helpful in correctly identifying and writing up bugs.

It ultimately helps to have easy mode servers more popular before the hard mode server gets big. Less of a GM headache for refunding angry players for lost items / exp / etc. On an easy mode server it, might not be worth the effort of bugging a gm to get a refund on something when all the items are easy to get.

Flunklesnarkin
Posts: 238
Joined: Wed Sep 05, 2012 10:48 am

Re: Darkstar Old-School server

Post by Flunklesnarkin » Thu Sep 06, 2012 10:17 am

For anybody wondering how to log on

Here is the guide for installing the game.

http://kile.dyndns.info:8765/index.php? ... our_Client

You need the mXL to log on.

There is a new version of mXL that I was able to use on this server.

Created by Jescin. mXL version 1.4 (the guide has mXI 0.91_Darkstar version listed)

http://sinisterskies.freeforums.org/dow ... e.php?id=8


Once you edit the IP in the config file just run the connect.bat file and it will prompt you to create an account. Once you create an account, you should be all good to log on.

Arcturne
Posts: 1
Joined: Wed Sep 19, 2012 7:17 pm

Re: Darkstar Old-School server

Post by Arcturne » Fri Sep 21, 2012 12:10 am

I've been playing on this server today, and aside from obvious emulatory stuff and being entirely alone, up to this point everything has run retail perfect. I'll be sticking around for a while. Glad to see the servers are playing so much better than they were last time I looked (about a year ago, combat wasn't even working yet.) I'm still getting used to PC controls, as I played on PS2 back in the day. Minus being menu makes absolutely no sense, but I'm figuring it out. Started in San d'Oria.

Flunklesnarkin
Posts: 238
Joined: Wed Sep 05, 2012 10:48 am

Re: Darkstar Old-School server

Post by Flunklesnarkin » Fri Sep 21, 2012 12:19 am

Welcome,

I started a couple weeks ago myself, I've been putting some lowbie gear on the AH but if you see me shoot me a tell, I can toss you a weapon.

Silverwolf
Posts: 46
Joined: Thu Jan 10, 2013 9:22 pm

Re: Darkstar Old-School server

Post by Silverwolf » Fri Feb 08, 2013 7:06 pm

Where should we report bugs? I have 4 or 5 of my family and friends playing on here. It's been running pretty good but we are coming across some bugs and challenges.

PrBlahBlahtson
Developer
Posts: 539
Joined: Sun Jul 22, 2012 12:17 am

Re: Darkstar Old-School server

Post by PrBlahBlahtson » Fri Feb 08, 2013 8:09 pm

bugs.dspt.info just like everyone else.

Please keep in mind that "not implemented" such as guild shops not working does not constitute "a bug."

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