In regards to the invalid packet deal, I found a few instances of people discussing that on the forum and there doesn't seem to be a clear cut solution. One suggests keep trying as it'll ultimately fix itself while one suggests cleaning out character session data or starting a fresh database.shardis wrote:i've tried more time, different char and different starter town... only in the city of windurst i can play, in the other two they stop at "downloading area" and the server log give me this mex: Warning client cannot receive packet or key is invalid: nameplayer
Edit: whit more try, i noticed that every time i restart the server a different startcity work at detriment of the other two.
i've followed the guide wiki, in the tables there are only (zone_setting, zone_weather, zoneline) pls be more specific, it's my first timeanglos: Also, did you set your IP (sort of) in the zones table?
sorry for bad eng, thx for the help
p.s. in the server conf do not exist the drop rate, where i found?
For the zone IP stuff I was talking about, it defaults to 127.0.0.1 I believe but if you're not using 127.0.0.1 and instead a LAN or a WAN IP address, you need to set the IP address in the table: zone_settings. You need to convert the IP address to an integer first.
http://kile.dyndns.info:8765/index.php? ... Map_Server
For mob drops, I'm not entirely sure. In the database, there is a table called mobs_droplist, there is a column called rate but I'm not exactly sure how that works.