Oct 8th Update - Report Bugs Here

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kjLotus
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Oct 8th Update - Report Bugs Here

Post by kjLotus » Mon Oct 07, 2013 1:22 pm

Report bugs from Oct 8th client update here. Relevant bugs may be related to anything found here: http://forum.square-enix.com/ffxi/threads/37575

Thanks

nasomi
Posts: 141
Joined: Wed Feb 13, 2013 8:51 am

Re: Oct 8th Update - Report Bugs Here

Post by nasomi » Thu Oct 10, 2013 2:14 pm

I updated and rebuilt my server and got the follow errors on launch:
http://pastebin.com/phM4KmKX

redgame
Posts: 8
Joined: Sat Sep 21, 2013 9:32 pm

Re: Oct 8th Update - Report Bugs Here

Post by redgame » Mon Oct 14, 2013 7:41 pm

see this :?:
viewtopic.php?f=15&t=1634&sid=12cf30240 ... 9d94af44da

about San d'orian mission 1-2 black screen,please developer help,thx

xipies
Posts: 119
Joined: Thu Aug 02, 2012 11:29 pm

Re: Oct 8th Update - Report Bugs Here

Post by xipies » Sun Oct 20, 2013 12:49 am

Door doesn't open for bcnm60 Jungle Boogymen when entering. You just get stuck running into door.

Also, sandy 1-3 cutscene has npcid issue, already spoke with devs in irc about it:
viewtopic.php?f=15&t=1645

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kjLotus
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Re: Oct 8th Update - Report Bugs Here

Post by kjLotus » Sun Oct 20, 2013 3:06 am

xipies wrote:Door doesn't open for bcnm60 Jungle Boogymen when entering. You just get stuck running into door.

Also, sandy 1-3 cutscene has npcid issue, already spoke with devs in irc about it:
viewtopic.php?f=15&t=1645
both these and san d'oria 1-2 should work now

ssjauron
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Joined: Wed Jan 23, 2013 1:46 pm

Re: Oct 8th Update - Report Bugs Here

Post by ssjauron » Sun Oct 20, 2013 5:40 pm

Throne room zone ID: 165?, have incorrect names for the Ore Door and Goblin Footprint.

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kjLotus
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Re: Oct 8th Update - Report Bugs Here

Post by kjLotus » Sun Oct 20, 2013 5:50 pm

ssjauron wrote:Throne room zone ID: 165?, have incorrect names for the Ore Door and Goblin Footprint.
i've just committed an update for Throne Room

miketran2009
Posts: 17
Joined: Mon Aug 06, 2012 1:15 am

Re: Oct 8th Update - Report Bugs Here

Post by miketran2009 » Wed Oct 23, 2013 10:43 pm

Windurst Mission 1 (mayb all mission plz chk thx) The Horutoto Ruins Experiment

cutscene just would not play but music plays in background


I notice an error in npc folder file _5c0_.lua

isn't supposed to be _5c0.lua not _5c0_.lua ?

xipies
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Re: Oct 8th Update - Report Bugs Here

Post by xipies » Wed Oct 23, 2013 11:24 pm

The gate in Zeruhn Mines doesn't open (similar to gate in Sacrificial Chamber).

Classic
r4079

GraveNET
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Re: Oct 8th Update - Report Bugs Here

Post by GraveNET » Thu Oct 24, 2013 7:06 am

Anyone else having a problem with 2-3 Dragon fight freezing up during intro CS-- I thought there was an applied patch already but we're having multiple people with the same problem..

You get to where the eye starts talking and then it just freezes, you have to @release fight the eye / dragon within the locked camera angle and then you get stuck at the exit cutscene again.. You do get the KI but anyone without @release is stuck.

If its just me any information would be greatly appreciated!

Thanks,

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