Game Server Crashes
Re: Game Server Crashes
i'm surprised it even ran at all, considering the 64-bit mariadb library was mega old and trying to link with a 32 bit ssl lib >.>
-
- Posts: 9
- Joined: Sun Aug 31, 2014 12:39 pm
Re: Game Server Crashes
You got me man, like I said, when it comes to the actual source code I haven't the slightest clue. I can read and make out what most errors are, but this one evaded me for a bit. Leave it to me to branch off from the instructions and break something lol.
Re: Game Server Crashes
and now it should work when you next update
-
- Posts: 9
- Joined: Sun Aug 31, 2014 12:39 pm
Re: Game Server Crashes
Awesome, within the next few commits I'll do a new compile and test it. Thanks for looking into it, I'll post back with my results.
It doesn't bother me too much about the x64 apps anyways, because when I mess around with servers I'm just doing it locally with myself, sometimes a couple machines. So the architecture doesn't even make the difference, I'm just OCD and try to use x64 when available. /shrug
On a side note, I like to contribute to development, but that may have to wait a bit seeing as I don't know anything about C. Not to mention I'm new to FFXI anyways, so 90% of the stuff I read in the files and whatnot I don't even know what it means. I came from WoW development to try new projects. Pretty much everything else is dead though. Lineage 2, WoW, RF Online (those were 3 I really liked).
I'll play around with this for a while and see what I can come up with. As far as development goes, do you guys do pretty well with features? I noticed only about half of the "games" on the title menu are enabled, and I assume those are the focus for development. Is there somewhere with documentation about how much of the game works/doesn't work?
It doesn't bother me too much about the x64 apps anyways, because when I mess around with servers I'm just doing it locally with myself, sometimes a couple machines. So the architecture doesn't even make the difference, I'm just OCD and try to use x64 when available. /shrug
On a side note, I like to contribute to development, but that may have to wait a bit seeing as I don't know anything about C. Not to mention I'm new to FFXI anyways, so 90% of the stuff I read in the files and whatnot I don't even know what it means. I came from WoW development to try new projects. Pretty much everything else is dead though. Lineage 2, WoW, RF Online (those were 3 I really liked).
I'll play around with this for a while and see what I can come up with. As far as development goes, do you guys do pretty well with features? I noticed only about half of the "games" on the title menu are enabled, and I assume those are the focus for development. Is there somewhere with documentation about how much of the game works/doesn't work?
Re: Game Server Crashes
https://wiki.dspt.info/index.php/What_Works kind of does, but it's not really gonna make sense if you've never played FFXI
not really any focus on the expansions after chains of promathia yet, though I'll probably start some more ToAU core stuff in a month or so
not really any focus on the expansions after chains of promathia yet, though I'll probably start some more ToAU core stuff in a month or so
-
- Posts: 9
- Joined: Sun Aug 31, 2014 12:39 pm
Re: Game Server Crashes
Okay, I'll have a read over that and just mess around in the server for a while. Not really sure where I'll end up but hey, gotta start somewhere lol.