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Problems with two people playing on the same network.

Posted: Sun Apr 14, 2013 4:09 am
by vernam
I'm sorry if this has been asked before but I tried looking around for about 20 minutes on the forums but I couldn't find an answer.
Me and my wife are playing on the same internet connection. If we are playing at the same time and she logs out of her character it will bring her to the character screen but it will show my character. It does the same for me, I end up with her character. Sometimes it does it when we are logging in as well — we get logged into each others' accounts. Darkstar Classic Server; both using Ashita to log in.

Re: Problems with two people playing on the same network.

Posted: Sun Apr 14, 2013 1:04 pm
by whitevamp
my wife and i have had this same issue, the way we got around it is to make sure you give your self's about 5 min between each log in and out.
also if you both happen to zone at the exact same time you can end up in each others char.
i have also seen it get so messed up that if you have say account A with char A and account B with char B that some times the DB will get so confused that you can end up like this.
char A will wind up on account B and char B will end up on account A. or just one will swap over the the opposite account.

Re: Problems with two people playing on the same network.

Posted: Sun Apr 14, 2013 10:19 pm
by vernam
Yikes. Thanks for the info whitevamp. She ended up quitting though, too much of a headache for her I guess.

Re: Problems with two people playing on the same network.

Posted: Mon Apr 15, 2013 11:10 am
by idlemind
wow sounds like something is happening with how the server handles client sessions. not good!

Re: Problems with two people playing on the same network.

Posted: Mon Apr 15, 2013 12:58 pm
by whasf
Yeah it doesn't handle more than one account coming from the same IP (your router's IP) very well

Re: Problems with two people playing on the same network.

Posted: Tue Apr 16, 2013 6:46 am
by bluekirby0
It seems there used to be some support for a range of ports (maybe a relic from pXI) but that seems to have been removed long before I joined. The ideal fix is to have multiple people on the same network use different ports to connect to the server and store the port numbers (or an offset from the default port) in the session and override the port used in zone_settings. There might need to be some additional client-side support for this (though initial support may be possible if we just want to rely on the issue fixing itself once the "second" account character zones).