Floating point exception on Linux in DSP-3588
Posted: Wed Jun 26, 2013 10:10 am
I updated to 3588 this morning and rebuilt and reran all my servers. I loaded my character. The character showed up and I saw the Valkurm Dunes map, but there were no mobs on it and I had 0 HP. Then I noticed that I was being disconnected. I went into the screen where dsgame runs and I saw:
michael@carter /home/work/dsp $ ./dsgame
[Status] Memory manager initialised: log/DSP.leaks
[Info] DarkStar - onetimexi - SVN Revision: Unknown.
[Status] do_init: begin server initialization...
[08:32:31][Info] Console Silent Setting: 0 - [OK]
[08:32:31][Status] do_init: map_config is reading - [OK]
[08:32:31][Status] luautils::init:lua initializing... - [OK]
[08:32:31][Status] cmdhandler::init: initializing... - [OK]
[08:32:31][Status] do_init: sqlhandle is allocating - [OK]
[08:32:31][Status] do_init: zlib is reading - [OK]
[08:32:32][Status] do_init: loading items - [OK]
[08:32:32][Status] do_init: loading spells - [OK]
[08:32:32][Status] do_init: loading zones[08:33:04][Debug] UpdateWeather Finished
- [OK]
[08:33:04][Status] do_init: server is binding with port 54230 - [OK]
[08:33:04][Status] The map-server is ready to work...
=======================================================================
[08:38:09][Debug] UpdateWeather Finished
[08:46:33][Debug] UpdateGuildsStock is finished
[08:47:45][Debug] UpdateWeather Finished
[08:57:21][Debug] UpdateWeather Finished
[09:06:57][Debug] UpdateWeather Finished
[09:16:33][Debug] UpdateWeather Finished
[09:26:09][Debug] UpdateWeather Finished
[09:35:45][Debug] UpdateWeather Finished
[09:44:09][Debug] UpdateGuildsStock is finished
[09:45:21][Debug] UpdateWeather Finished
[09:54:57][Debug] UpdateWeather Finished
[09:57:52][Info] mapsession:192.168.0.4:54090 is coming to world...
[09:57:52][Info] parse: 00A | 0001 0000 2E from user: Michael
[09:57:52][Debug] CZone:: Valkurm_Dunes IncreaseZoneCounter <1> Michael
[09:57:52][Status] luautils:lua free... - [OK]
Floating point exception
Is this my problem or a problem with dsp-3588?
michael@carter /home/work/dsp $ ./dsgame
[Status] Memory manager initialised: log/DSP.leaks
[Info] DarkStar - onetimexi - SVN Revision: Unknown.
[Status] do_init: begin server initialization...
[08:32:31][Info] Console Silent Setting: 0 - [OK]
[08:32:31][Status] do_init: map_config is reading - [OK]
[08:32:31][Status] luautils::init:lua initializing... - [OK]
[08:32:31][Status] cmdhandler::init: initializing... - [OK]
[08:32:31][Status] do_init: sqlhandle is allocating - [OK]
[08:32:31][Status] do_init: zlib is reading - [OK]
[08:32:32][Status] do_init: loading items - [OK]
[08:32:32][Status] do_init: loading spells - [OK]
[08:32:32][Status] do_init: loading zones[08:33:04][Debug] UpdateWeather Finished
- [OK]
[08:33:04][Status] do_init: server is binding with port 54230 - [OK]
[08:33:04][Status] The map-server is ready to work...
=======================================================================
[08:38:09][Debug] UpdateWeather Finished
[08:46:33][Debug] UpdateGuildsStock is finished
[08:47:45][Debug] UpdateWeather Finished
[08:57:21][Debug] UpdateWeather Finished
[09:06:57][Debug] UpdateWeather Finished
[09:16:33][Debug] UpdateWeather Finished
[09:26:09][Debug] UpdateWeather Finished
[09:35:45][Debug] UpdateWeather Finished
[09:44:09][Debug] UpdateGuildsStock is finished
[09:45:21][Debug] UpdateWeather Finished
[09:54:57][Debug] UpdateWeather Finished
[09:57:52][Info] mapsession:192.168.0.4:54090 is coming to world...
[09:57:52][Info] parse: 00A | 0001 0000 2E from user: Michael
[09:57:52][Debug] CZone:: Valkurm_Dunes IncreaseZoneCounter <1> Michael
[09:57:52][Status] luautils:lua free... - [OK]
Floating point exception
Is this my problem or a problem with dsp-3588?