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Crash

Posted: Sun Jul 28, 2013 3:36 am
by Zipacna
Hello

playing on local and got this error today after updating up to R3845

Map server error others are working well

Memory manager initialised: [1;37mlog/DSP.leaks[0m
[1;37m[Info][0m DarkStar - onetimexi - SVN Revision: [1;37mUnknown[0m.
[1;32m[Status][0m do_init: begin server initialization...
[10:24:33][1;37m[Info][0m Console Silent Setting: 0 - [1;32m[OK][0m
[10:24:33][1;32m[Status][0m do_init: map_config is reading - [1;32m[OK][0m
[10:24:33][1;32m[Status][0m luautils::init:lua initializing... - [1;32m[OK][0m
[10:24:33][1;32m[Status][0m cmdhandler::init: initializing... - [1;32m[OK][0m
[10:24:33][1;32m[Status][0m do_init: sqlhandle is allocating - [1;32m[OK][0m
[10:24:33][1;32m[Status][0m do_init: zlib is reading - [1;32m[OK][0m
[10:24:33][1;32m[Status][0m do_init: loading items - [1;32m[OK][0m
[10:24:34][1;32m[Status][0m do_init: loading spells

just says that then crashes
no error on visual studio.only an error in navicat in abilities.sql
can you help plz

Re: Crash

Posted: Sun Jul 28, 2013 4:37 am
by chenkb
me too....

Re: Crash

Posted: Sun Jul 28, 2013 8:06 am
by tagban
I'd suggest deleting out abilities.sql and re-creating it, Make sure you ran your IP script for after the server was updated (To update Map IP's), when in doubt, delete the exe's for map server, re-SVN Update, update whats needed elsewhere, then re-create executable. :)

Re: Crash

Posted: Sun Jul 28, 2013 8:22 am
by billybro1999
same here after I updated last night.
I checked zoneip, rebuilt the game server and it's still crashes after spells

Re: Crash

Posted: Sun Jul 28, 2013 8:50 am
by billybro1999
mine looks like this

[1;32m[Status][0m Memory manager initialised: [1;37mlog/DSP.leaks[0m
[1;37m[Info][0m DarkStar - onetimexi - SVN Revision: [1;37mUnknown[0m.
[1;32m[Status][0m do_init: begin server initialization...
[09:40:53][1;37m[Info][0m Console Silent Setting: 0 - [1;32m[OK][0m
[09:40:53][1;32m[Status][0m do_init: map_config is reading - [1;32m[OK][0m
[09:40:53][1;32m[Status][0m luautils::init:lua initializing... - [1;32m[OK][0m
[09:40:53][1;32m[Status][0m cmdhandler::init: initializing... - [1;32m[OK][0m
[09:40:53][1;32m[Status][0m do_init: sqlhandle is allocating - [1;32m[OK][0m
[09:40:53][1;32m[Status][0m do_init: zlib is reading - [1;32m[OK][0m
[09:40:53][1;32m[Status][0m do_init: loading items - [1;32m[OK][0m
[09:40:54][1;32m[Status][0m do_init: loading spells[09:40:54][1;32m[Status][0m [1;37mluautils::free[0m:lua free... - [1;32m[OK][0m

Re: Crash

Posted: Sun Jul 28, 2013 10:07 am
by billybro1999
ok new update that was just uploaded seemed to fix it but now I get a big list of warnings about tried to load NULL blue spell, I had to rebuild server again

Re: Crash

Posted: Sun Jul 28, 2013 1:01 pm
by kjLotus
billybro1999 wrote:ok new update that was just uploaded seemed to fix it but now I get a big list of warnings about tried to load NULL blue spell, I had to rebuild server again
it's because deviltti added a bunch of spells to blue_spells that don't exist in the actual spell_list yet, the warnings are fine

Re: Crash

Posted: Sun Jul 28, 2013 3:19 pm
by billybro1999
ahh ok

Re: Crash

Posted: Tue Jul 30, 2013 11:07 am
by Zipacna
ty for info will try this week end