Random C++ Debug Crashes
Random C++ Debug Crashes
Getting this randomly...sometimes logging in, sometimes fighting...
any suggestions?
Re: Random C++ Debug Crashes
find a way to reliably reproduce it and then let me know the steps
Re: Random C++ Debug Crashes
could this sort of thing occur if there was a problem with the sql database? ie. missing field in 1 of the tables, or a missing index.
as i transferred over my character tables from my old server which was a couple of months out of date. i did double check to make sure everything existed etc....
But i just recreated the error, when i created a new account, and created a new character.
Then when i log in, with that character, i get that error.
if i log in with one of my other accounts, and characters its fine.
The the time it occurred was when my kids where playing together... seems when more than 1 player was on...
that's why i was asking about possible missing fields causing the issue~?
as i transferred over my character tables from my old server which was a couple of months out of date. i did double check to make sure everything existed etc....
But i just recreated the error, when i created a new account, and created a new character.
Then when i log in, with that character, i get that error.
if i log in with one of my other accounts, and characters its fine.
The the time it occurred was when my kids where playing together... seems when more than 1 player was on...
that's why i was asking about possible missing fields causing the issue~?
Re: Random C++ Debug Crashes
if your server code now is new and your tables are from back then, then yea, that's probably the problem (i've recently added a bunch of columns for automaton stuff in char_pet and chars, for example)sython wrote:could this sort of thing occur if there was a problem with the sql database? ie. missing field in 1 of the tables, or a missing index.
as i transferred over my character tables from my old server which was a couple of months out of date. i did double check to make sure everything existed etc....
Re: Random C++ Debug Crashes
kjLotus wrote:if your server code now is new and your tables are from back then, then yea, that's probably the problem (i've recently added a bunch of columns for automaton stuff in char_pet and chars, for example)sython wrote:could this sort of thing occur if there was a problem with the sql database? ie. missing field in 1 of the tables, or a missing index.
as i transferred over my character tables from my old server which was a couple of months out of date. i did double check to make sure everything existed etc....
Thanks, gives me somewhere to start looking for the issue...
Re: Random C++ Debug Crashes
running it in debug and hitting retry when that happens and then looking at the call stack should pinpoint that pretty quick