Hi all,
This isn't so much a setup question but more of a general question after setting up the server.
Some of the models do not seem to be correct, for example, NPCs with models that they aren't supposed to be. Example: Mining Points that are displaying as Moogles
I downloaded the master branch of the github repo. Is there a different branch that would fix this?
NPC models are incorrect
Re: NPC models are incorrect
nah will have to wait til we update the server for whatever npcs they add/remove in retail updates
they usually shift their IDs around in updates so when ours and theirs don't match you see mismatch of model/name (sometimes can cause the client to crash or break transport and stuff)
they usually shift their IDs around in updates so when ours and theirs don't match you see mismatch of model/name (sometimes can cause the client to crash or break transport and stuff)
Click here for a guide on scripting missions.<Giblet[NewBrain]> kj with this first step would be fine on my shit
Re: NPC models are incorrect
try pulling again and reimport npc_list.sql
just merged a fix https://github.com/DarkstarProject/darkstar/pull/3636
just merged a fix https://github.com/DarkstarProject/darkstar/pull/3636
Click here for a guide on scripting missions.<Giblet[NewBrain]> kj with this first step would be fine on my shit