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Re: Crash on @Zone command

Posted: Sat Mar 17, 2018 4:17 am
by Crystan
Just an update.

Still have no gpu for server unit so still can't make my shiny new server... so I tried zone command again trying to figure it out... only new thing I saw was in MYSQL log when I typed thr command in game.. it came up with this;

21:38:34, 0, Warning, TIMESTAMP with implicit DEFAULT value is deprecated. Please use --explicit_defaults_for_timestamp server option (see documentation for more details)

21:38:34, 0, Warning, 'NO_ZERO_DATE', 'NO_ZERO_IN_DATE' and 'ERROR_FOR_DIVISION_BY_ZERO' sql modes should be used with strict mode. They will be merged with strict mode in a future release

Does this have anything to do with it?

Re: Crash on @Zone command

Posted: Sat Mar 17, 2018 10:04 am
by whasf
Nah that's just a warning not an error. Also, yay MySQL for deprecating commands!

Re: Crash on @Zone command

Posted: Wed Apr 24, 2019 5:04 am
by Crystan
It has been a awhile...

Dont' suppose anyone has any more information on this have they? Still crashing and with the trasport system on mine still squiff, making it hard for my buddy to play. I have to keep jumping on and giving him teleports...

“Got an error reading communication packet” <- could it be his as well? Its only the @Zone command that crashes it.

Re: Crash on @Zone command

Posted: Wed Apr 24, 2019 9:02 am
by whasf
Are you running a current pull of master (or stable)? We haven't had any other reports, it may be due to any custom work you have, or missing database or core updates.

Re: Crash on @Zone command

Posted: Wed Apr 24, 2019 1:03 pm
by Crystan
Possibly. Im still working on the expansion. But odd how the zone command is only one playing up...

Might have to update the server files or just commands and see if it works