Game Server Log
Login Server Log[0m[1;32m[Status][0m Memory manager initialised: [1;37mlog/DSP.leaks[0m
[1;37m[Info][0m DarkStar - Git Revision Hash: [1;37mUnknown[0m.
[1;32m[Status][0m do_init: begin server initialization...
[09:03:53][1;37m[Info][0m Console Silent Setting: 0 - [1;32m[OK][0m
[09:03:53][1;32m[Status][0m do_init: map_config is reading - [1;32m[OK][0m
[09:03:53][1;32m[Status][0m luautils:: initializing... - [1;32m[OK][0m
[09:03:53][1;32m[Status][0m do_init: sqlhandle is allocating - [1;32m[OK][0m
[09:03:53][1;32m[Status][0m do_init: zlib is reading - [1;32m[OK][0m
[09:03:53][1;32m[Status][0m do_init: loading items - [1;32m[OK][0m
[09:03:53][1;32m[Status][0m do_init: loading spells - [1;32m[OK][0m
[09:03:54][1;32m[Status][0m do_init: loading zones[09:04:17][1;36m[Debug][0m [1;36mUpdateWeather Finished
[0m - [1;32m[OK][0m
[09:04:17][1;32m[Status][0m do_init: server is binding with port 54230 - [1;32m[OK][0m
[09:04:17][1;32m[Status][0m The map-server is [1;32mready[0m to work...
=======================================================================
[09:04:17][1;36m[Debug][0m [1;36m[Lua] Garbage Collected. Current State Top: 0
[0m[09:04:48][1;36m[Debug][0m [1;36mUpdateGuildsStock is finished
[0m[09:04:48][1;36m[Debug][0m [1;36mPlayer playtime saving finished
[0m[09:05:49][1;37m[Info][0m [1;37mmapsession[0m:[1;37m127.0.0.1[0m:[1;37m54090[0m is coming to world...
[09:05:49][1;37m[Info][0m parse: 00A | 0001 0000 2E from user: Kris
[09:05:49][1;36m[Debug][0m [1;36mCZone:: Port_Bastok IncreaseZoneCounter <1> Kris
[0m
As soon as I enter the world the game server crashes. Any suggestions?[1;32m[Status][0m Memory manager initialised: [1;37mlog/DSP.leaks[0m
[1;37m[Info][0m DarkStar - Git Revision Hash: [1;37mUnknown[0m.
[01/Sep 09:03][1;37m[Info][0m Console Silent Setting: 0
[01/Sep 09:03][1;32m[Status][0m The login-server-auth is [1;32mready[0m (Server is listening on the port 54231).
[01/Sep 09:03][1;32m[Status][0m The login-server-lobbydata is [1;32mready[0m (Server is listening on the port 54230).
[01/Sep 09:03][1;32m[Status][0m The login-server-lobbyview is [1;32mready[0m (Server is listening on the port 54001).
[01/Sep 09:03][1;32m[Status][0m The login-server is [1;32mready[0m to work...
[01/Sep 09:05][1;37m[Info][0m login_parse:[1;37m<grandmst20>[0m was connected
[01/Sep 09:05][1;36m[Debug][0m lobbyview_parse:Incoming Packet:[1;37m<26>[0m from ip:<127.0.0.1>
[01/Sep 09:05][1;36m[Debug][0m lobbyview_parse:Incoming Packet:[1;37m<1f>[0m from ip:<127.0.0.1>
[01/Sep 09:05][1;36m[Debug][0m lobbydata_parse:Incoming Packet:[1;37m<a1>[0m from ip:<127.0.0.1>
[01/Sep 09:05][1;36m[Debug][0m lobbyview_parse:Incoming Packet:[1;37m<24>[0m from ip:<127.0.0.1>
[01/Sep 09:05][1;36m[Debug][0m lobbyview_parse:Incoming Packet:[1;37m<7>[0m from ip:<127.0.0.1>
[01/Sep 09:05][1;36m[Debug][0m lobbydata_parse:Incoming Packet:[1;37m<a2>[0m from ip:<127.0.0.1>
[01/Sep 09:05][1;37m[Info][0m lobbydata_parse: zoneid:(236),zoneip:(127.0.0.1),zoneport:(54230) for char:(21828)
[01/Sep 09:05][1;32m[Status][0m lobbydata_parse: client 127.0.0.1 finished work with [1;32mlobbyview[0m
[01/Sep 09:06][1;37m[Info][0m lobbydata_parse: [1;37mgrandmst20[0m shutdown the socket
[01/Sep 09:06][1;37m[Info][0m lobbydata_parse: [1;37mgrandmst20[0m's login_session_data is deleted
The Zone IP is set to 127.0.0.1 (But followed by the wiki, so 16777343 / 1.0.0.127)