HP/MP issues for chars with new build & some errors

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Vivitaru
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HP/MP issues for chars with new build & some errors

Post by Vivitaru » Sun Sep 21, 2014 4:03 pm

Hey guys, I compiled a fresh (and unmodified) build and in the debug i get a ton of these errors:
[Error] mobutils::CalculateStats Mob (mobids) has no mp for casting spells!

When i zone in, my char has 1hp and -1mp. If i @changejob, i still get 1/-1. In the debug, it shows a a sql error (in char_stats) trying to store the mp value which turns out to be in the millions. I also see a "Loading error from char_equip".

I checked the table structures and they match those of the latest build.

Surely i missed something but can't figure it out, any ideas what i did wrong?

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kjLotus
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Re: HP/MP issues for chars with new build & some errors

Post by kjLotus » Sun Sep 21, 2014 4:15 pm

/ver

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Vivitaru
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Re: HP/MP issues for chars with new build & some errors

Post by Vivitaru » Sun Sep 21, 2014 4:22 pm

Game version is: 30140916_1

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kjLotus
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Re: HP/MP issues for chars with new build & some errors

Post by kjLotus » Sun Sep 21, 2014 5:43 pm

does it happen to new chars?

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Vivitaru
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Re: HP/MP issues for chars with new build & some errors

Post by Vivitaru » Sun Sep 21, 2014 6:03 pm

It happens to new and existing chars. When i first logged on an existing char, the hp/mp was fine but when i changed jobs with @changejob or from the moghouse, it returns 1hp and -1mp.

I just re-cloned another fresh copy from git, compiled as-is without any modifications, imported the sql files (from git, not mine). When i launch the game server, it loads the zones and then i get a ton of mobutils:CalculateStats errors from the debug window.

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kjLotus
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Re: HP/MP issues for chars with new build & some errors

Post by kjLotus » Sun Sep 21, 2014 6:23 pm

what's the server being run on?

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Vivitaru
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Re: HP/MP issues for chars with new build & some errors

Post by Vivitaru » Sun Sep 21, 2014 6:42 pm

Server 2003 & XP(same pc)
Intel Core i7-4980HQ ~ 4gb

The previous build i had (from July) was working fine on both computers except for people experiencing really fast animations with aug & sep game versions. The issue seems to happen when a char job is set or initialized.

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Vivitaru
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Re: HP/MP issues for chars with new build & some errors

Post by Vivitaru » Tue Sep 23, 2014 6:25 pm

[RESOLVED]
player_hp_multiplier & player_mp_multiplier were missing in my config file.

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