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luautils::GetMobAction: mob

Posted: Mon Aug 24, 2015 10:25 pm
by uwill99
So I've been trying to improve my database managing skills, and when I ran into this I was kind of stuck.

luautils::GetMobAction: mob <17211714> was not found.

Went into the mob_tables, found 17211714 was indeed Maighdean_Uaine but it was blank for mob_spawn_points. I saw another mob table entry in mob_spawn_points for Maighdean, but with this id 17211702 and with filled columns. So I did the obvious amateur thing, which was to copy the missing data from 17211702 entry for corresponding columns into the 17211714 table entry, loaded up the game - still not finding mob. I tried searching for a table where I could maybe instead swap the GetMobAction to 17211702 to see if that would work, but couldn't find any information. 172111702 comes up completely blank for nm_spawn_points but 17211714 is has all 40-50 or so.

It seems all the mobs I wouldn't expect to be a PH are 17211714 errors, and the ones who should be the placeholders do not create an error.

Edit: Finally found where I could change MobID in the .lua, I went into MobID and changed it to 172111702, replaced the 17211714 table entries in nm_spawn_points with 172111702 and I'm no longer getting lua error. Haven't had it spawn yet, but at least I'm getting a better grasp on how everything is connected. And it fixed it - just got her to spawn.

Re: luautils::GetMobAction: mob

Posted: Mon Sep 21, 2015 6:06 pm
by RwNigma
I am currently attempting to code the NM "Mind Hoarder" and I am getting the same error message.
I was following code from "Golden Bat" and other lottery spawn NM's such as Leaping Lizzy.

Could someone send me in the correct direction? I will include the files I am using.