Hey all, thought I'd post an update here (could maybe go in another section) after my first week of getting everything up and running and what a week it has been (well mostly a serious weekend binge but whatever)!
Quick Summary
- Krayge has been reborn! PLD75 BRD75 DRK66 w/appropriate sub jobs (SJ quest completed), all maps, max fame and old gear
- Killed every HNM I could remember multiple times finally getting all the drops I wanted
- Windurst: Defeated Shadow Lord (6-2) (1 issue)
- Dynamis: All Mega Boss defeated (few issues)
- Aegis & Excalibur relic quests completed
- Zilart: Completed (few issues)
- Promathia: Completed (few issues)
- Aht Urgan: Started
I said it once already but I'll say it again... so. much. nostalgia. I had forgotten how amazing the ZM and CoP storylines were, even with the few issues I encountered which I'll detail here.
Issues
I did do a fair bit of forum searching and some of these issues I did discover, others I didn't but I was so engrossed playing I didn't stop to post every little problem.
- Endless ferry ride from Mhaura to Selbina, don't recall it taking so long so @pos outta there.
- Dynamis: Lots of Mobs are called NPC(?) but this was mentioned already in
THIS THREAD.
- Dynamis Xarcabard: Couldn't seem to get the Dynamis Lord to drop the Hydra Key Item both after killing all 15 NMs and him popping automatically and also by using the @spawnmob command. Eventually resorted to @addkeyitem and adding the DynamisXarcabardWin=1 field in Char_vars table in Navicat. Then I could finally view the end CS at Trail Markings.
- Dynamis Xarcabard: Animated Mobs don't drop Fragments, oh wait... yes they do, I just had to kill all 15 NMs first... you noob.

(I never made it past Relic Stage 1)
- Windurst 6-2: After defeating Shadow Lord the CS didn't play and was dumped back out in Castle Zvahl (just YouTube'd the CS and carried on)
- Zilart Mission 8: I think... from this scribbled note here that after beating Kam'lamaut didn't play.
- CoP Mission 2-3: The CS at the end of the mission that introduces Prishe freezes as the 3 Taru walk towards the screen. Only way out was @release, @zone.
- CoP Mission 4-1: Scribbled 'crash Ulmia child singing "Let's make that world right here" -
FFXI Wiki Link, Sheltering Doubt - Misareaux Coast section.
- CoP Mission 4-2: Scribbled 'Dilapidated gate, plays CS from earlier mission with 3 tarus' - can't elaborate (sorry)
- CoP Mission 4-4: End of mission CS, Tenzen character doesn't load, character stares at floor, Game-Server log says, "Warning Server need NPC 16908431"
- CoP Mission 5-2: After beating Promy-Vahzl, the 3 tarus steal . - looks like it should be Mysterious Amulet but it didn't reference properly, minor.
- CoP Mission 5-3: Three Paths, Ulmia's Path, Shikaree fight in Attohwa Chasm. Big Problem but I can tell you exactly when it happens.
YouTube Link, when Shikaree Z walks out of shot, the CS doesn't advance, it just stays there. I had to resort to skipping the fight by upping the 'COP_Ulmia_s_Path' value from 5 to 6 in Navicat. The following Snoll fight was fine.
- CoP Mission 6-4: Didn't see Tenzen during the fight and lots of CS were missing but I think I read somewhere this is a known issue(?)
- CoP Mission 7-1: When you search the unconscious tarus you find a . (Ducal Guard's Ring doesn't ref)
- CoP Mission 7-1: Wiki says you can view the 3 CS in Tavnazia Safehold in any order but I couldn't view the Walnut Door one first, did the other two first then I could.
- CoP Mission 7-5: Scribbled, 'no CS' I can't remember if it was all or some CS but I watched some or all on YouTube, the one before the Tenzen fight definitely was missing.
- CoP Mission 8-3: I got properly lost in Garden of Ru'Hmet climbing towers and in the end using @pos to get to the Ebon Panels but I'm pretty sure (according to FFXI Wiki) that the race specific key items aren't correct. I'm elvaan and I think I was in the tower of Elvaan but I was awarded Light of Al'Taieu which is Galka. Minor issue and it didn't stop me from progressing.
- Zilart Mission 14: I couldn't get the blank space inside the entrance to Shrine of Ru'Avitau to give me a CS so ended up @addquest Divine Might and completed it that way but then I couldn't get the next CS in the same spot(!) - I realised after looking in the Zones\Shrine of Ru'Avitau\Blank_4.lua script that it was probably because I had already @additem Suppanomimi at the start of the week. This script references DMEarrings so that's probably why both CS didn't play in the first place.
- Zilart Mission 17: CS with Gilgamesh in Norg wouldn't play, you just end up standing in his office but this looks like it has been scripted yet in the Gilgamesh.lua of this zone. I did manage to play it though by finding the previous CS Hex number, changing it to decimal, adding +1 then @cs that number.
- Zilart Mission 17: CS with Aldo in Lower Jeuno, Neptune's Spire wouldn't play. This doesn't work because the zone.lua requests 'player:getVar("ZilartStatus") < 2)' to start the event. This record was missing from my char_vars table so I added it with value of 1 and it worked!
- Shadows of the Departed quest doesn't work but after checking it doesn't look like it's been scripted.
- Ferry from Aht Ughan to Whitegate, endless voyage (again!)

@zone
And that's about as far as I've got. Apologies for the wall of text and lack of information with some issues. It's been a huge learning experience this week and it wasn't towards the very end when I started delving in to individual scripts and such to hack the game to make things work that I started to understand how this emulator works. It's an extremely impressive project and I'm eager to look in to more.
Maybe tomorrow though, it's late and I must resume Fatherly duties first thing in the morning. Night all.
EDIT: Ah, there was actually a few things I wanted to ask.
1) How do you view the contents of a BLOB? I see a few of them for my character fields like Missions and Key Items in Navicat but I don't know how to actually see what they contain.
2) Where are the Cutscenes being pulled from? .DAT files in the FFXI directory and is there a list or something of numbers and what they are to help scripting events?
Ta.