Mob Roaming / Pathfinding

Post Reply
Vils
Posts: 9
Joined: Wed May 18, 2016 7:53 am

Mob Roaming / Pathfinding

Post by Vils » Wed May 18, 2016 8:06 am

Hello!
I am very new to this and I set my server up with Linux Devuan on an older PC of mine. I didn't find it too difficult and am having no issues connecting to my server inside and outside my LAN. I do however, see an issue with mobs when they roam. They only seem to take 1 "step" in a certain direction, stop for 30 seconds, then turn around and take 1 "step" back in the other direction. I am not sure what is causing them not to roam or pathfind properly. Any help with this would greatly be appreciated!

nasomi
Posts: 141
Joined: Wed Feb 13, 2013 8:51 am

Re: Mob Roaming / Pathfinding

Post by nasomi » Wed May 18, 2016 9:27 am

Make sure that you have the meshes for each zone in the navmesh folder in the root of the server

User avatar
kjLotus
Special Guest
Posts: 1813
Joined: Sun Jul 22, 2012 2:16 pm

Re: Mob Roaming / Pathfinding

Post by kjLotus » Wed May 18, 2016 9:28 am

if you didn't download the navmeshes, the server does not know where they can path. they are in a git submodule, so you'd have to run git submodule init and git submodule update to get them

Vils
Posts: 9
Joined: Wed May 18, 2016 7:53 am

Re: Mob Roaming / Pathfinding

Post by Vils » Wed May 18, 2016 1:05 pm

I can guarantee that is the problem. Thanks a lot! I will get the meshes when I get home this evening.

Post Reply