fieldsofvalor fov

mvd1987
Posts: 112
Joined: Wed Oct 17, 2012 8:36 am

fieldsofvalor fov

Post by mvd1987 » Wed Nov 07, 2012 8:48 am

hey everybody

does anybody know if it possible to change the settings on the fields of valor so people can do the pages(and they can finish the pages) even if they dont get the exp cause there level is to low??

just want people on the server to do all the pages even if they are to low level.

and do i need to make the changes only in C:\dsp\scripts\globals\fieldsofvalor.lua ??
and what do i need to change??

couldnt find any info on this on the forum.

thanx already if somebody knows what i mean and can help me out

greetings michael
Owner/GMLeader mvd1987/michaelvandun Fantasy World International Server

bluekirby0
Developer
Posts: 707
Joined: Sun Jul 22, 2012 12:11 am

Re: fieldsofvalor fov

Post by bluekirby0 » Wed Nov 07, 2012 9:42 am

You should check the common locations for configuration settings before looking at modifying your code. Most of the config stuff you will want can be found in either conf/map_darkstar.conf or in scripts/globals/settings.lua. In this case the setting you are looking for is in the latter.

mvd1987
Posts: 112
Joined: Wed Oct 17, 2012 8:36 am

Re: fieldsofvalor fov

Post by mvd1987 » Wed Nov 07, 2012 10:54 am

what do you mean by the latter??

cant find the settings i need in conf/map_darkstar.conf or in scripts/globals/settings.lua

can anybody tell me where and what to change so players can do the pages of the fov even if they have a to high level to complete the pages??

thanx already
Owner/GMLeader mvd1987/michaelvandun Fantasy World International Server

bluekirby0
Developer
Posts: 707
Joined: Sun Jul 22, 2012 12:11 am

Re: fieldsofvalor fov

Post by bluekirby0 » Mon Nov 12, 2012 1:02 pm

http://code.google.com/p/onetimexi/sour ... ngs.lua#95

Code: Select all

LOW_LEVEL_REGIME = 0; --Allow people to kill regime targets even if they give no exp, allowing people to farm regime targets at 75 in low level areas.
P.S. I don't answer questions like this via PM, so please keep them on the regular forums only.

Mercdragon
Posts: 27
Joined: Mon Feb 25, 2013 12:13 am

Re: fieldsofvalor fov

Post by Mercdragon » Sun Mar 03, 2013 6:33 pm

does this still work? i have tried 0 and 1 neither works to allow this. any help would be good. Does the settings.lua file still work. many options are not working.

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whasf
Site Admin
Posts: 1312
Joined: Thu Jul 19, 2012 9:11 pm

Re: fieldsofvalor fov

Post by whasf » Tue Mar 05, 2013 6:54 am

Did you restart the server after changing that setting? It's read once, on startup.
-- Whasf

Mercdragon
Posts: 27
Joined: Mon Feb 25, 2013 12:13 am

Re: fieldsofvalor fov

Post by Mercdragon » Wed Mar 06, 2013 2:40 am

Yes I do. I have tried to set it to 1 reset nothing. then set to 0 reset same thing nothing. Anyhelp on how to make this work? I have looked into the FOV.lua cant find anything to change it. I dont know how to do it but if i learn i could know how to fix other stuff.

bluekirby0
Developer
Posts: 707
Joined: Sun Jul 22, 2012 12:11 am

Re: fieldsofvalor fov

Post by bluekirby0 » Wed Mar 06, 2013 4:17 am

I think a recent revamp to the FoV code has essentially disabled that option. It will probably need to be moved to the game server configuration.

compmike19
Posts: 115
Joined: Wed Jan 23, 2013 11:14 pm

Re: fieldsofvalor fov

Post by compmike19 » Sat Mar 09, 2013 10:51 am

510 + -- Need to add difference because a lvl1 can xp with a level 75 at ro'maeve
511 + local difference = math.abs(mob:getMainLvl() - killer:getMainLvl());
512 +
513 + if(partyType < 2 and mob:checkBaseExp() and killer:checkDistance(mob) < 100 and difference <= 15) then

Get rid of the difference part

Mercdragon
Posts: 27
Joined: Mon Feb 25, 2013 12:13 am

Re: fieldsofvalor fov

Post by Mercdragon » Sat Mar 09, 2013 7:36 pm

sorry i dont completely understand what you are telling me to get rid of.

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