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Settings script

Posted: Mon Jan 07, 2013 2:38 am
by Raddpuppy
I was very happy to see a new settings.lua file that allows me to easily change certain variables, especially regarding starting characters, however, none of the changes I have applied to it are taking affect in the game. Is there something I can do to fix this, or do I manually have to find each variables script and change it there xD?

Re: Settings script

Posted: Mon Jan 07, 2013 6:42 am
by whasf
If you change settings.lua you have to restart the game server. It is only read on start up.

Re: Settings script

Posted: Mon Jan 07, 2013 4:15 pm
by PrBlahBlahtson
Many parts of settings.lua also don't work, so it depends on what you're changing :)

Re: Settings script

Posted: Mon Jan 07, 2013 7:07 pm
by bluekirby0
A specific list of those things would go a long ways towards getting them fixed :)

Re: Settings script

Posted: Mon Jan 07, 2013 7:24 pm
by Raddpuppy
Right now my main concern was the unlocking of jobs and subjobs at start.

I could manually do it in Navicat via the tables but that would be no fun at all!

Right now setting them to 0 doesn't auto unlock them (as the comment says they should).

Also, the inventory editor doesn't work yet either. I would like to start the characters at 80 but the setting doesn't work in the settings.lua so I'd have to manually adjust that as well.

Re: Settings script

Posted: Tue Jan 08, 2013 12:38 am
by PrBlahBlahtson
bluekirby0 wrote:A specific list of those things would go a long ways towards getting them fixed :)
I started fixing them, but kind of lost interest. I still have about half of the LUAs from that, but reverted the rest.

This post has a better memory than I do: http://forums.dspt.info/viewtopic.php?f=19&t=412