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Level Cap in COP Areas

Posted: Thu Jan 31, 2013 6:29 pm
by Magiknight
I navigated to C:\dsp\scripts\zones\Promyvion-Dem. I opened the file called "Zones." It had a section that said:

-----------------------------------
-- onZoneIn
-----------------------------------

function onZoneIn(player,prevZone)
cs = -1;
if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then
player:setPos(20,-2.1,63.031,192);
end
-- ZONE LEVEL RESTRICTION
player:addStatusEffect(EFFECT_LEVEL_RESTRICTION,30,0,0);
return cs;
end;




The part that interests me is the "EFFECT_LEVEL_RESTRICTION." As I understood it, SquareEnix removed the level caps from the COP areas. Does Dark Star still have level caps in the COP areas??? Because it lists 30 in the text file, as you can see.

Re: Level Cap in COP Areas

Posted: Thu Jan 31, 2013 8:23 pm
by whasf
So comment/remove that line :)

Re: Level Cap in COP Areas

Posted: Thu Jan 31, 2013 10:02 pm
by PrBlahBlahtson
Could have sworn a revision implemented a settings.lua option to turn those off as well.

Re: Level Cap in COP Areas

Posted: Fri Feb 01, 2013 12:39 am
by Magiknight
Well I am going to try and implement the level caps. If they already work that is awesome. I don't know of anyone who has fulfilled the requirements to enter a promy. Just wait and see I suppose.

Re: Level Cap in COP Areas

Posted: Fri Feb 01, 2013 1:51 am
by PrBlahBlahtson
Only thing to watch out for is if someone tries to enter wearing more than 6-7 pieces of equipment that are above cap, they'll get disconnected. It's an issue we're aware of and would like to fix, but can't yet.