Bug #80 - Windurst Outpost Warping - Found the Fix

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thrydwolf
Posts: 30
Joined: Sat Aug 25, 2012 5:32 am

Bug #80 - Windurst Outpost Warping - Found the Fix

Post by thrydwolf » Sat Sep 29, 2012 4:03 pm

Howdy! I found a fix to Bug #80 - http://bugs.dspt.info/show_bug.cgi?id=80

I attached it to the Bug but was unable to change the status of the bug, so thought to post the notice here. Thanks!!!

Flunklesnarkin
Posts: 238
Joined: Wed Sep 05, 2012 10:48 am

Re: Bug #80 - Windurst Outpost Warping - Found the Fix

Post by Flunklesnarkin » Sat Sep 29, 2012 4:11 pm

Nice, I've only tried the windurst outposts so far.

Does this mean the other nations outposts work right now?

PrBlahBlahtson
Developer
Posts: 539
Joined: Sun Jul 22, 2012 12:17 am

Re: Bug #80 - Windurst Outpost Warping - Found the Fix

Post by PrBlahBlahtson » Sat Sep 29, 2012 4:51 pm

It means someone has offered a patch to change the code, which they feel fixes the bug. From personal experience, sometimes the fix only works under certain conditions, and something you never thought of comes up to bite you :)

These are committed changes to the trunk code. So once thrydwolf's patch is added it will be noted in that list, and then it's up to the server admin to update the server accordingly.

thrydwolf
Posts: 30
Joined: Sat Aug 25, 2012 5:32 am

Re: Bug #80 - Windurst Outpost Warping - Found the Fix

Post by thrydwolf » Sat Sep 29, 2012 8:16 pm

Hey Flunk, The official server code looked fine for the other nation outpost warpers, but there was just a minor error with the Windurst section. What I changed fixed the outpost warp for windy. I would bet the other nation outpost warpers work fine (provided you meet the lvl requirements and have done the supply quest for the outpost in question). Thanks!!

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