Graphic effects during combat

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Rur0uni
Posts: 26
Joined: Sun Sep 23, 2012 10:34 am

Graphic effects during combat

Post by Rur0uni » Mon Oct 08, 2012 8:06 pm

I posted a bug report about this, but I just wanted to see if anybody else found this happening to them. As soon as a mob is engaged in melee combat, all graphic effects tied to spells/weapon skills/skillchains/monster TP moves/job abilities stop showing. The character or mob animations play fine, and all the sounds are there. Bomb Toss, for example. The goblin reaches into his pocket and holds his hand out as though he's holding the bomb, but his hand is empty. You hear the bomb explode, but there's no explosion visual when it goes off. Everything is visible if you're not auto-attacking.

Doesn't seem to matter what the settings are in the effects menu are, they won't show up. If anybody has any ideas about where I could start looking for those settings in the code, I'd be glad to take a look and see what's going on.

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diatanato
Developer
Posts: 112
Joined: Thu Aug 30, 2012 9:59 pm

Re: Graphic effects during combat

Post by diatanato » Mon Oct 08, 2012 9:34 pm

i think what it's problem in your PC

Rur0uni
Posts: 26
Joined: Sun Sep 23, 2012 10:34 am

Re: Graphic effects during combat

Post by Rur0uni » Mon Oct 08, 2012 10:26 pm

So it was. I took another good look through the settings and got it sorted out. Thanks :)

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