Has anybody done testing on weapons with additional effects?
Do they proc?
Have I just been incredibly unlucky the past hour or so with my Sonic Knuckles?
Weapon's with additional effects
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Re: Weapon's with additional effects
They do not proc at all. I think I raised it as something that needed to be handled before RotZ was considered done. I'm not aware of a way to script that behavior at this time.
It might also tie into the very sketchy behavior of En-spell effects, which was quite a hubbub on the bug tracker for a while.
Barely related: Damage spikes (and items with them) also don't work.
It might also tie into the very sketchy behavior of En-spell effects, which was quite a hubbub on the bug tracker for a while.
Barely related: Damage spikes (and items with them) also don't work.
Test Server: Hanekawa | Fantasy World: Naito
An occasionally updated list of what works
Bugs reports go here. | Project chat here.
Things I've found, but don't plan to work on.
An occasionally updated list of what works
Bugs reports go here. | Project chat here.
Things I've found, but don't plan to work on.