Weapon's with additional effects

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Flunklesnarkin
Posts: 238
Joined: Wed Sep 05, 2012 10:48 am

Weapon's with additional effects

Post by Flunklesnarkin » Mon Oct 22, 2012 10:16 pm

Has anybody done testing on weapons with additional effects?

Do they proc?

Have I just been incredibly unlucky the past hour or so with my Sonic Knuckles?

PrBlahBlahtson
Developer
Posts: 539
Joined: Sun Jul 22, 2012 12:17 am

Re: Weapon's with additional effects

Post by PrBlahBlahtson » Tue Oct 23, 2012 12:36 am

They do not proc at all. I think I raised it as something that needed to be handled before RotZ was considered done. I'm not aware of a way to script that behavior at this time.

It might also tie into the very sketchy behavior of En-spell effects, which was quite a hubbub on the bug tracker for a while.

Barely related: Damage spikes (and items with them) also don't work.

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