Beastmaster Ability Stay

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Flunklesnarkin
Posts: 238
Joined: Wed Sep 05, 2012 10:48 am

Beastmaster Ability Stay

Post by Flunklesnarkin » Sun Jan 06, 2013 9:02 pm

I put a bug report here.

http://bugs.dspt.info/show_bug.cgi?id=384


The Beastmaster Ability "Stay" allows a player to make their pet sit in one spot and recover HP quickly.


However, with the current set up, a pet that has been "Stay"ed will not attack a creature after the command "Fight" is given.

Currently a BST has to use the ability "Heel" then "Fight" to make the pet attack.

It is true that the Stay >> Fight relationship required your pet to be within a certain distance of the monster. Ie you couldn't park your pet on one end of a zone then run to the other end and make your pet engage from across the zone using Fight. In that situation you would have to use Heel first. I believe there was a distance was 17.5 to use fight on a creature so that should be the limitation while using the command fight while stayed (your pet has to be within 17.5). There was never a limitation on using heel.

Linky of chart for command distance limitations

http://wiki.ffxiclopedia.org/wiki/Distance

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