Typo in Hall_Of_Transference/_0e2.lua

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PrBlahBlahtson
Developer
Posts: 539
Joined: Sun Jul 22, 2012 12:17 am

Typo in Hall_Of_Transference/_0e2.lua

Post by PrBlahBlahtson » Thu Jan 10, 2013 6:44 pm

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	if(csid == 0x0096 and option == 1) then
		local locallastp = player:getVar("Stelepoint");
...
		if(lastp == 1 or lastp == 2) then
			player:setPos(152,0 ,-70 ,81 ,18); -- tp to promy dem
		elseif(lastp == 3 or lastp == 4) then
local locallasttp should be local lasttp

All roads lead to the first promyvion done since restart \o/

sahaly
Posts: 15
Joined: Sat Dec 01, 2012 5:39 pm

Re: Typo in Hall_Of_Transference/_0e2.lua

Post by sahaly » Thu Jan 10, 2013 7:39 pm

you're right, anyone can change that ?

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whasf
Site Admin
Posts: 1312
Joined: Thu Jul 19, 2012 9:11 pm

Re: Typo in Hall_Of_Transference/_0e2.lua

Post by whasf » Thu Jan 10, 2013 9:19 pm

Fixed r2235
Thanks!
-- Whasf

PrBlahBlahtson
Developer
Posts: 539
Joined: Sun Jul 22, 2012 12:17 am

Re: Typo in Hall_Of_Transference/_0e2.lua

Post by PrBlahBlahtson » Thu Jan 10, 2013 9:20 pm

Also, there's three different rooms for Hall of Transference, if multiple rooms are needed so that they aren't all sharing a room (not exactly retail accurate, but minor :) .)

PXI used:
-260, -40,-280, 0 - Dem
280,-80,-69 , 192 - Mea
-260, 0, 280, 0 - Holla

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